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G-Police cheats / G-Police hints / G-Police faqs / G-Police solutions



G-Police faqs and solutions


Heralded by several sources as a breakthrough game, G-Police is a challenging
flight simulation with intense action and an interesting plot line. This title
brings elements of games and movies such as Syndicate, Wing Commander, Blade
Runner, and Outland together in a single package to the PlayStation and DOS/Windows
PC.

As with any game involving flight, an analog controller is always recommended.
Analog control offers greater flight control, in respect to the speed and amount of
direction and altitude change. Although the PlayStation version (analyzed),
supports the new Dual Analog Pad (DAP), the manual is unclear about its functions.
Use the "Controller" option to calibrate the DAP before beginning game play.
Recalibrate as necessary, if you feel that your actions aren't being interpreted
correctly by the console. During game play, the left analog pad controls the
movement of your Havoc attack ship. The right analog pad controls your view and
allows your ship to remain on course while you scan in any direction. The D-pad
becomes a weapons selector, which is a much better solution than the default two
button combo used by the digital controller.

The game is divided into thirty-five missions that are separated by several
intermission sequences. A mission is flagged as complete only after all primary
objectives are met in the post-mission briefing. Most missions also contain
optional secondary objectives that also may be completed along the course of the
scenario.

It's highly recommended you try the training missions after the introductory
sequence completes. Control of your Havoc aircraft can be tricky at times,
especially considering the limits dictated by the cityscape and domes.

Note: The PlayStation version of the game generates specific passwords that are
different for each game. The passwords indicated in this guide are the cheat
passwords that allow each mission to be played on an individual basis. The game
will not continue successfully to the next mission if they are used.



Mission 1: Scan containers on cargo trucks
Password: MADGAV

Primary objectives
Scan crates for illegal arms.
Seek out and destroy smuggler.

Secondary objectives
Protect ground team epsilon.

Weapons
Cannon, IR Missile (10), Matra Rocket (20)

Strategy
Basically a continuation of the training missions, this simple mission provides
basic flight and weapons work. The easiest way to locate the tunnels that
interconnect the domes is to dive to street level and follow the major
thoroughfares that lead in the same direction as the waypoint arrow. Remember, this
isn't an open environment as found in the Wing Commander series.

Listen and obey the frequent radio dispatches. After entering the next dome, an
unidentified Cobra fighter will appear. Destroy it as instructed, either with
cannon or missile fire.

Use the next tunnel to enter the dome containing the space port. Scan the crates on
the ground for illegal weapons. A ground arrest team will be dispatched to this
location after you uncover the contraband crate. After they arrive, you will be
ordered to scan four suspect vehicles in another dome.

Upon arriving in the next dome, more Cobra fighters will appear. Take them out with
your cannon or missiles, then locate the first truck. Follow the waypoint arrow to
the tunnel to reach the target dome.

The suspect trucks must be found and scanned before they can flee the area. Fly
towards the first target vehicle located past the tunnel entrance. Slow and follow
the truck while your scan remains active. Your dispatcher will notify you that the
target is safe and set a new target on the waypoint arrow. Remain at street level
and quickly fly to the next target. When the opportunity presents itself, fire a
missile to quickly kill the single fighter that buzzes your Havoc in this dome.
Scan the second target in the same manner as the first, then quickly locate the
next truck after dispatch indicates the cargo is safe. Once again, scan this target
until told it's safe. Arm your rockets and proceed to the location of the final
truck. Keep your crosshairs on the truck during the scan. The vehicle will drop its
container walls and open fire with a gun pod. Immediately return fire with a
missile barrage until it's destroyed to complete the mission. Note: To complete the
secondary objectives, afterburn to ground team epsilon's location and destroy all
enemy presence.



Mission 2: Escort arrest team
Password: DOLMAN

Primary objectives
Escort ground team delta.
EPP escaping suspects.
Protect disabled vehicle.

Secondary objectives
Destroy all gang units.

Weapons
Cannon, IR Missile (10), Matra Rocket (20), EPP (5)

Strategy
Launch and immediately take out both Cobra fighters in front of G-Police HQ. Follow
the ground team and eliminate two more Cobra fighters en route. As the convoy
approaches the tunnel entrance, two Mantra fighters will appear. Arm your rockets
and fire into the tunnel as they appear to take care of them before they can do any
serious damage. Keep your cannon and rocket fire aimed carefully to avoid any
friendly fire damage. The ground team will enter the tunnel after both fighters
have been destroyed.

Lead the ground team to the target building and be prepared to dodge some incoming
fire from gun turrets. Note: These turrets must be destroyed to meet the secondary
mission objectives. Two cars will escape from the rear of the building. Arm the
EPPs, drop to ground level, and chase them when instructed by dispatch. Disable the
cars in this dome or early in the next dome.

Two more fighters will appear after the vehicle chase and attempt to destroy the
disabled cars. Use your missiles to eliminate them. The ground team will capture
the prisoners from the disabled vehicles to complete the mission.



Mission 3: Track Rogan Edwards
Password: SONAGAV

Primary objectives
Follow Rogan.
Eliminate gang fighters.
Protect ground team gamma.
Eliminate Rogan Edwards.

Secondary objectives
Destroy all gang units.

Weapons
Cannon, IR Missile (10), Matra Rocket (20), EPP (5), Beacon (5)

Strategy
Match Rogan's speed and tail his aircraft at a safe distance. Follow him into the
tunnel to the next dome.

Although you may choose to ignore the fighters that appear in this dome, you can
quickly take them out with missiles before following Rogan into the next tunnel.

Rogan's ship will be on the ground, next to a building. Keep a safe distance as he
takes off, then mark this location with a beacon. Stay at this location as ground
team gamma approaches the beacon. The ground team will come under attack by
fighters as Rogan once again lands next to another building in this dome. Use this
opportunity to quickly eliminate the fighters with your missiles before
afterburning to Rogan's current location.

Multiple fighters will attack. Destroy all of them as Rogan's ship remains on the
ground. Deploy another beacon as instructed at Rogan's location. Trail him after he
launches.

Rogan will land in front of a hanger. Fighters will launch and attack from the
hangar as Rogan attempts to escape. Shoot down Rogan's fighter, then eliminate the
other fighters in this dome to complete the mission.

Return to ground team gamma's location and escort them to the raid location to
complete the mission.



Mission 4: Clear spaceport of suspicious vehicles
Password: ACEDUF

Primary objectives
Rendezvous with Tachikawa.
Protect the Presidential shuttle.
Seek out and destroy vehicles attacking shuttle.

Secondary objectives
Destroy all gang units.

Weapons
Cannon, IR Missile (15), Matra Rocket (20)

Strategy
Launch from G-Police HQ and destroy the gang fighters en route to the first
waypoint. Help Tachikawa destroy the fighters at this location. Follow the
dispatcher's instructions and proceed to the spaceport dome. Save your missiles
during these dogfights.

Locate Argenta's shuttle (bracketed in red) and fly just below it. Arm your
missiles and scan the trucks on the ground. Launch your missiles when the first
truck opens fire. Order Tachikawa to attack the fighters that appear, while you
keep your Havoc near the shuttle and scan the ground targets. Eliminate the next
truck to open fire as well as any fighters that slip by your wingman. Repeat this
procedure to eliminate all four trucks, at which point the shuttle will land. The
mission will end when Argenta transfers to her private ground vehicle.



Mission 5: Escort Argenta to Krakov Corporation HQ
Password: JOJOGUN

Primary objectives
Escort President's limo to Krakov HQ.

Secondary objectives
Rendezvous with President's limo.
Destroy roadblock.
Destroy roadblock 2.

Weapons
Cannon, IR Missile (20), Matra Rocket (30)

Strategy
Approach the Presidential limo at the bunker and quickly destroy the fighters that
appear. Drop to street level and fly to the first roadblock when instructed. Use
your rockets to take out the gun turrets before blasting the cars from the road.
Let Tachikawa handle the airborne attackers and eliminate any fighters that get too
close to the limo.

Tachikawa will be lost in action at this point. This is part of the story and can
not be avoided. Take out the remaining enemy fighters. Stay close to the limo to
prevent the driver from kidnapping Argenta and follow the entourage through the
tunnel to the next dome.

Shoot down both fighters that appear near the tunnel entrance without wandering too
far away from the limo. After this is accomplished, follow the limo through the
tunnel to the next dome.

Fly ahead and blow up the second roadblock. As before, concentrate fire on the gun
turrets first before destroying the vehicles. More fighters will appear. Eliminate
them as the entourage approaches Krakov HQ. The mission will end when the limo
arrives at the building.



Mission 6: Destroy malfunctioning mining droids
Password: WENSKI

Primary objectives
Destroy robots attacking civilians in Nar Dome.
Destroy robot in Loni Dome.
Destroy robots outside GPHQ.

Secondary objectives
Minimal damage to Nanosoft compound.
Minimal civilian damage in Nar Dome.
All GP fighters survive.


Weapons
Cannon, IR Missile (6), Matra Rocket (40), Firestreak (6)

Strategy
Time is critically short in this mission. The mission will end if the droids do too
much damage to the city. Immediately drop to street level and afterburn to the next
dome. Arm your rockets and line the first droid with the crosshairs. Continually
hover up and down and launch a rocket whenever the droid ends up in the center of
your sights. This should minimize damage from the droid's powerful laser. After
eliminating the first droid, afterburn to the location of the second mining robot.

Use the same technique at this location, making sure that your rockets are launched
while your Havoc is above the street level of the raised area that the robot is
attacking. Afterburn to the tunnel to reach the next dome after eliminating this
droid.

Target and destroy the next mining droid using the same vertically moving
technique. Then, help your wingman take out the enemy fighters in the vicinity.

Afterburn back to G-Police HQ when dispatch informs you of the droid attack at that
location. Rearm, then fire your missiles and rockets to destroy both mining droids
to complete the mission.



Mission 7: Disable and save virus infected aircraft
Password: SAEGGY

Primary objectives
Disable Krakov shuttles in Tinor Dome.
Protect shuttles in Tinor Dome.
Disable Krakov shuttles in Nar Dome.
Protect shuttles in Nar dome.

Secondary objectives
All shuttles survived.

Weapons
Cannon, IR Missile (8), Matra Rocket (40), Firestreak (8), EPP(12)

Strategy
Arm the EPPs and afterburn to the first waypoint, just outside G-Police HQ. Quickly
disable the infected aircraft, then use your missiles and cannon to take out the
attacking gang fighters before the civilians are killed. Always stay near the
disabled aircraft to protect them. Then, drop to street level and use your cannon
to kill the ground units.

Re-arm the EPPs and follow the waypoint arrow to the indicated dome. Afterburn to
the infected aircraft and disable them. Switch back to your missiles and rockets
and eliminate the enemy fighters and ground targets to complete the mission.



Mission 8: Eliminate terrorists at Krakov assembly yard
Password: MAZMAN

Primary objectives
Destroy gang bikes laying explosives.
Protect the yard from continued attack.
Destroy gang base.

Secondary objectives
All yard buildings must survive.

Weapons
Cannon, IR Missile (10), Matra Rocket (40), Firestreak (10), Bomb (6)

Strategy
Afterburn towards the waypoint arrow to reach the Krakov yard in the next dome. The
yard is surrounded by a high wall. Use your missiles to eliminate the fighters,
while keeping an eye out for the combat bikes that ride into the compound. Break
off the airborne dogfights to destroy the bikes, then return to the fighters. Drop
to street level and eliminate the enemy ground units when instructed. After all
enemy units have been eliminated, dispatch will instruct you to search and destroy
the gang base.

Follow the waypoint arrow to the next dome and arm your bombs. Fly over the deep
canyon in this dome and follow it until reaching an area with several gun turrets
guarding a building. Use the bombs to take out this group, then eliminate any
remaining gang vehicles, both in the air and at the top of the canyon to complete
the mission.



Mission 9: Stop runaway land train
Password: DAZMAN

Primary objectives
Collect 3 bombs from train and dispose of them.
Stop train before it hits the dome exit.

Secondary objectives
All three bombs dropped in safe area.

Weapons
Cannon, IR Missile (10), Matra Rocket (40), Firestreak (10)

Strategy
Fly towards to the first waypoint and eliminate all ground and air targets with
your cannon. Quickly position your Havoc at ground level to face the building that
the contains the land train. Arm your IR missiles and wait for the train to appear.
The land train consists of an engine followed by six cars that alternately contain
either a gun turret or a bomb. Quickly lock on and fire two IR missiles at the
first turret. Switch your targeting to the other turrets and eliminate them in the
same manner. It's important that the cars carrying the turrets survive your attack.
Too much damage will destroy the entire train and end the mission.

Fly just above the train and match its speed. If needed, use your cannon to
carefully take out any surviving gun turrets. Scan the cars until the "Bomb
Attached" message appears on the HUD. Note: The bombs are located on the cars with
the flashing lights. Immediately afterburn towards the waypoint arrow. The arrow
will lead to a safe drop zone in the net zone. Make sure you switch your weapons en
route until "Drop Bomb" is displayed. The waypoint arrow will flip around when you
pass over the safe zone. Drop the bomb when this happens, then afterburn back to
the previous dome. Ignore any fighters that appear in this area.

Locate the land train again. Ignore the enemy fighters that appear, and just take
the damage from their strafing runs. If you've acted quickly, you should be able to
catch the train while it's in the open girder area. Match its speed and attach the
next bomb. Afterburn back to the safe zone in the next dome and release the bomb.
Afterburn back to the first dome and locate the train.

By this time, the train is probably on its final approach to the tunnel. Quickly
attach the final bomb, but don't take it to the safe zone. Instead, climb straight
up and release the bomb in the current dome. Then, switch to your remaining
missiles and rockets and quickly destroy the front of the train before it reaches
the tunnel.



Mission 10: Destroy gunboat attacking Krakov HQ
Password: DELUCS

Primary objectives
Destroy gunboat.

Secondary objectives
None.

Weapons
Cannon, IR Missile (14), Matra Rocket (50), Firestreak (14)

Strategy
Afterburn towards the waypoint arrow to reach Krakov HQ in the next dome. Ignore
the fighters that appear en route. Position the Havoc directly over Krakov HQ, then
hover straight up until you reach the top of the dome. Push your nose down until
it's facing the ground and slowly move forward until the gunboat appears as a
target. Fire all the IR and Firestreak missiles. If you're at a sufficient distance
and at the correct angle, the gunboat won't shoot back. Ignore any of the enemy
fighters that are providing cover.

After exhausting all your missiles, begin firing rockets. You may have to move in
closer before they register any damage. The gunboat can easily be shot down using
this approach.







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