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Machines (1999) cheats / Machines (1999) hints / Machines (1999) faqs / Machines (1999) solutions



Machines (1999) hints

Hint: In the early game, the basic defensive turrets can stop the
computer-controlled AI dead in its tracks. Make the entry to your base area a
field of turrets, and you can leave it on autopilot for quite a while.
                               
Hint: Of course, you'll also run into the turrets set up by the
computer-controlled player. To take these out, bring on a strike force of
units equipped with plasma rifles and set their initiative to low. With a low
initiative, your forces (when given the order) will attack in place rather
than advance. Then move within range of your rifles, but beyond the range of
the turrets and simply pummel your enemies into submission.

Hint: If you can spot an attack force early on, send out a squad or two to meet
it. Then backpedal toward your base. More often than not, one of the opposing
units will advance ahead of its comrades. Concentrate all of your fire on it,
and it will either retreat or get destroyed. Keep up this tactic, and you can
decimate a large attack force with only a few units.

Hint: Keep your eyes on your mines! If a mine gets destroyed, it will take
forever to build another one. Also, make sure that you keep track of how many
BTUs your mine has left, and locate another site for a new mine before you run
dry.

Hint: When you locate an enemy base, first take out the military factories and
then the constructors. Finally, escort in your own constructors to capture the
remaining structures to give you a new "home away from home."




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