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* DARK CLOUD 2 PlayStation 2 *
* 3rd WALKTHROUGH *
* *
* *
* Chapter 3: THE SAGE WHO BECAME A STAR *
* *
* *
* Copyright: *
* Kay Allan (KitKatt) August 30, 2004 *
* *
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** Ctrl+F = FIND **
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> REMINDER: Labels used in this Walkthrough:

Directional Keypad: [Left], [Right], [Up], [Down]
Analog Sticks: [Left Analog], [Right Analog]
Control Keypad: [X], [Square], [Triangle], [O] (Circle Button)
Back of controller: [L1], [L2] or [R1], [R2]


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++ ++
++++ WALKTHROUGH CONTENTS ++++
++ ++
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CHAPTER 3: THE SAGE OF THE STARS
or: THE SAGE WHO BECAME A STAR
* Balance Valley Georama.
* The Georama's Four Fields.
* Chapter 2 Review.
* People Who Joined (Chapter 2).
* People You Should Add (Chapter 3).
* New Inventories In Shops.
* Building Weapons - What's Next?
* Getting a Head Start on the Georama.

STARLIGHT CANYON.
* SC Floor 1. Headlong Dash.
* SC Floor 2. Fire and Ice Don't Mix.
* SC Floor 3. Earth Shaking Demon.
* SC Floor 4. Powerful Yo-Yo Robot.

MONSTER TRANSFORMATIONS.
* Leveling Up the Reptile Badge.
* SC Floor 5. Elephant Army in Valley [RED SEAL]

[Choose the Moon Path]
* SC Floor 6. Warrior in Starlight Canyon [WHITE SEAL].
* SC Floor 7. Smiling Fairy Village.

[Return to Floor 5 and Choose the Sun Path]
* SC Floor 8. Cursed Mask.
* SC Floor 9. Dangerous Treasure Chest.

BARGA'S VALLEY.
* Get Rid of the Distortion.
* Restore Lin.
* Play Spheda to Heal Mina.
* Spheda Prizes.
* Monica's Armbands.

[Return to 'NEXT' on the Moon Path & Follow the Sun Path]
* SC Floor 10. Cursed Mask.
* SC Floor 11. We're the Roly Poly Brothers.
* SC Floor 12. Dragon Slayer.

YORDA'S VALLEY.
BOSS: Devourer of Memories - Memo Eater.
* Floor 13. Rama Priests like Cheese.
* Floor 14. Nature's Threat.
* Floor 15. Moon Baron.
* Return to Palm Brinks for the Fishing Tournament.
* Floor 16. Lighthouse Appears.
* Lighthouse on the Cape
BOSS: Dark Assassin - Gaspard
BOSS: Evil Lighthouse Flames

* The Fight Is Over.
* Moon Crystal is Restored.
* Next Stop ~~ Veniccio.


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+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
++ ++
++++ CHAPTER 3: ++++
++ ++
++++ THE SAGE OF THE STARS ++++
++ ++
++ OR ++
++ ++
++++ THE SAGE WHO BECAME A STAR ++++
++ ++
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

> When Max announces Chapter 3:
+ The title is shown as 'The Sage of the Stars'.
+ However, when saved, the chapter title is given as:
'The Sage who Became a Star'.


MAX AND MONICA MOVE OUT...


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** BALANCE VALLEY GEORAMA **
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> The Dungeon is Starlight Canyon (SC in this Walkthrough).
+ The Georama is called Balance Valley
+ After the Chapter Title is displayed:
- Max and Monica move out onto the Georama Field.
- You get a panoramic view of the canyon.


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** THE GEORAMA'S FOUR FIELDS **
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> VIDEO:
+ Starlight Canyon starts here.
- Restore the origin points in Balance Valley.
- Before changing Balance Valley, Monica warns about a few things.

> Balance Valley has four plateaus.
+ The height of each field changes with the weight of things put onto it.
+ To rebuild Starlight Temple, the height of all four UST be the same (plateau
icons showing blue).
+ The plateaus are NOT connected (nor do they need to be).
- Use the Carpenterion to move between fields and the mainland area.
- The 4 plateaus are 'stand-alone' and away from the walls of the canyon.
- Two separate flat areas, along one of the Canyon walls, are connected by
a narrow wooden bridge.

> When the video is over, Max is standing near the Balance Valley Save point.


NOTE 1: The Save Point is on one of the flat areas close to the Bridge and near
the entrance to Starlight Canyon.
- When you exit Starlight Canyon, you come out close to the Save Point.
- The bridge connects this area to the area near Mr. Owl's House.

NOTE 2: Mr. Owls House is near the entrance to Balance Valley Station.
- Beyond his house is the Time Gate.
- When you come out of the station, you are near the time gate and can see
Mr. Owl's house.


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** CHAPTER 2: REVIEW **
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> Jurak was restored to life by rebuilding Sindain.
+ In return, Jurak:
- Gave Max a 'Jurak Gun' (if you got 100%).
- Advised them both to seek for the Sage, Crest.

> The train took them to Balance Valley Station where there is a SAVE Point.
+ Taking the steps to Balance Valley leads to Mr. Owl's house.
- Mr. Owl says Crest is dead.
- His apprentice, Lin, is very ill.
+ Max gets Dr. Dell to visit Lin.
- He cannot help, but Monica remembers Lao Chao's Miracle Dumpling.
- It is supposed to heal anything.
+ Max and Monica decide they must restore Lao Chao's Bistro first.

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=-=-=-=-=-=-=-=-=-=-=-=-=
THE WORLD MAP EXPANDED
=-=-=-=-=-=-=-=-=-=-=-=-=

> The choices for 'Balance Valley' on the World Map include:
D Starlight Canyon (remember: D = Dungeon)

> Take a photo of Mr. Owl's House (title: Lin's House).
+ Take a photo of the Torch beside the front door.

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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
WEAPONS BUILD-UP (CHAPTER 2)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

> Advice was to raise Max's Weapons to:
+ Cubic Hammer (wrench).
+ Grenade Launcher THEN TO Dark Viper (Guns)
+ Magic Gun OR Star Breaker.

> Advice was to raise Monica's swords:
- Shamshir to Dusack
OR
- Sand Breaker to Antique Sword.
AND
- Broad Sword to Wise Owl Sword.
OR
- Broad Sword to Sax THEN Ruler's Sword.
+ Other recommended Sword upgrades:
- Chopper to Choora.
AND
- Bone Rapier to Evilcize THEN Drain Seeker.

+ Monica's armbands (two) to:
- Crystal Brassard.
- Thorn Armlet.

> If you don't have the above weapons, go to the 2nd Walkthrough and search
(Ctrl+F) for the weapon name.
+ Suggestions for further build-ups are given below.


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** PEOPLE WHO JOINED (CHAPTER 2) **
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> People who came when the train was activated:
+ CEDRIC
- Needed for Steve the Ridepod.
+ ERIK
- Who makes bombs and sells gunpowder.
+ BORNEO
- Who sells ore including Gold Bars.

> People placed in the Sindain Georama:
+ GORDON, the gardener.
- Increases damage against Flora Monsters.
- Sells Georama Materials.
_____________________
|Rolling Log | 20 G |
|Sturdy Rock | 20 G |
|Forest Dew | 20 G |
|____________|______|

+ AUNT POLLY of Polly's Bakery.
- Makes Bread when in your party.
- Sells Bread and cooking-type georama materials.
+ MILANE, the weapon shop owner.
- Sells weapons (same as those in Palm Brinks Weapon Shop).
- In your party, speeds the build-up of Monica's swords.
+ ADEL, the maid who wanted to be a tailor.
- She now owns a Fruit Shop.
- In your party, she enables the increase of WHP for weapons stored in the
Item Bag (that is, unequipped weapons).

> Other people you should also have:
+ If you don't have them all, get them now.

+ DONNY sells helpful items including Treasure Chest keys.
- Note additional item for sale.
- Note changes in prices for the repair powders.
______________________________
| Denim Overalls | 500 G |
| Bread | 30 G |
| Antidote | 40 G |
| Repair Powder | 100 G |
| Gun Repair Powder | 170 G |
| Treasure Chest Key | 500 G |
|____________________|_______|

- In your party, opens all locked treasure chests and doors (but NOT booby-
trapped chests).
- You must give him:
# A Dark Coin.
# An Indestructible Coin
- The future tailor shop had them for 1,500 Gilda for each.
NOTE: the coins may no longer be for sale.
# You may find them in RBW Floors 6 through 10.
- Donny goes to the train car nearest the engine.
- He rewards you every time Max's photography score levels up.

+ GERALD, Max's father sells guns and, in your party, speeds up the gun build-up
process.
- He gives Max a 'Classic Gun' and challenges him to build it to a
'Bell Trigger'.
- If you already have a Bell Trigger among your weapons, you can get Gerald to
join immediately by talking to him again.
- He automatically moves to the train's middle car.
- At the beginning of Chapter 3, he sells:
____________________________
| Trumpet Gun | 300 G |
| Grenade Launcher | 500 G |
|__________________|_______|

+ GRANNY ROSA (those amulets are needed more in Starlight Canyon).
- Granny Rosa is in Max's house in the day (passage to the kitchen)
OR
- In front of City Hall at night.
- She's a little deaf.
# To get her to join, you input an exact message: Let's go together.
# Capital L.
# Apostrophe (') and period (.) are in the 'Symbols' part of the menu.
- When in your party, Granny Rosa makes Cheese
# On the train (car furthest from the engine), she sells amulets which
prevent certain status changes.
# An amulet may last either a single monster attack or quite a number of
attacks (seems to be random).
_____________________________
|Anti-Petrify Amulet | 50 G |
|Non-Stop Amulet | 50 G |
|Anti-Curse Amulet | 50 G |
|Anti-Goo Amulet | 50 G |
|Antidote Amulet | 50 G |
|____________________|______|

+ DR. DELL (just added).
- He's in the car nearest the engine.
- He supervises the healing of Lin.
- In your party, heals abnormal status conditions a three times on a single
floor.
- Sells 'Mighty Healing' at 300 G.
# This medicine is a 'shot' of healing.
# Max (or Monica) MUST have a status change (poisoned, cursed, etc.) before
you can use the medicine.
* When used, it will NOT restore HP.


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** PEOPLE YOU SHOULD ADD (CHAPTER 3) **
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> Several more can be added before you begin Starlight Canyon Dungeon.

> FABIO.
+ He's on the pier with the boat.
- You need him out of the way before you try to get Sheriff Blinkhorn.
+ He sells bait for fishing and, in your party makes bait.
_____________________
|Prickly | 80 G |
|Mimi | 80 G |
|Evy | 80 G |
|Carrot | 80 G |
|Potato Cake| 80 G |
|Minon | 80 G |
|Battan | 80 G |
|Petite Fish| 80 G |
|___________|______|

+ He'll join, if you catch a Nonky over 60 cm long.
- Try around the pond (either Pier or along the bank.
- Also try one of the ponds in Fish Monster Swamps.

> RUFIO.
+ Daytime: on the pier by Dr Dell's Clinic; at night he walks around the pond.
- Show him a picture of the Moon.
# Must be on your Ideas Board (take another picture).
+ He sells Elements.
___________________________
|Flame Crystal | 150 G |
|Chill Crystal | 150 G |
|Lightning Crystal| 150 G |
|Wind Crystal | 150 G |
|Light Element | 60 G |
|Holy Element | 60 G |
|Earth Element | 60 G |
|Water Element | 60 G |
|Chill Element | 60 G |
|Thunder Element | 60 G |
|Wind Element | 60 G |
|Fire Element | 60 G |
|Life Element | 60 G |
|_________________|_______|

- In your party, he increases damage against monsters.

> PRIEST BRUNO.
+ He's in the Church in Palm Brinks.
- Turn all the candles off.
- There is a pattern to this.
# In the chart below, P is the priest.
# The numbers are the candles.
# The '<' in the first chart and the '>' in the second shows which candles
should be turned off (the order is 1, 3, 5, 7).
- Important: after turning off one candle, move to the OPPOSITE side of the
aisle to turn the next one off.
- It doesn't matter which side of the aisle you start, as long as it is from
Priest Bruno's position.

P OR P
1 < 1 1 > 1
2 2 2 2
3 > 3 3 < 3
4 4 4 4
5 < 5 5 > 5
6 6 6 6
7 > 7 7 < 7

+ Priest Bruno sells the same things you find in the Church.
- In your party, revives you from death one time (then send him back to recover
Skill Points).

> PARN & JULIA
+ In his studio in the Residential Park.
- In your party, you can escape any time without gilda penalty.
- He sells paint.
________________________
|Paint (Red) | 30 G |
|Paint (Blue) | 30 G |
|Paint (Black) | 30 G |
|Paint (Green) | 30 G |
|Paint (Orange) | 30 G |
|Paint (Yellow) | 30 G |
|Paint (Purple) | 30 G |
|Paint (Pink) | 30 G |
|_______________|______|

+ Give him the gold paint you found among the golden eggs in Jurak's branches.
- Both Parn and Julia join at the same time.
- They go to the last car of the train.
+ Julia sells armbands.
_________________________
|Magic Brassard | 200 G |
|Gold Brassard | 350 G |
|_______________|_______|

- In your party, she charms enemies when close enough.

> STEWART.
+ The butler in Max's house (stands in the hallway).
- He heals you automatically three minutes into the floor.
- Sells shoes for Max.
________________________
|Leather Shoes | 200 G |
|Wing Shoes | 225 G |
|Work Shoes | 210 G |
|Dragon Shoes | 250 G |
|______________|_______|

+ Talk to him three times.
- He tells about an auction.
- After the third time, he tells you he needs 2,000 G so give it to him.
# Go outside and back in straight away.
# He'll return 600 G then join.

> FERDINAND (While in Max's house, get him too).
+ He's in the kitchen.
- Give him a Roasted Chestnut.
+ Sells Premium Chicken (120 G each).
- In your party he makes up to three pieces of Premium Chicken.

> CORINNE.
+ Talk to Corinne.
- She is in Morton's house upstairs on the balcony.
- She wants you to play Hide-and-Seek.
+ First go to Claire's House.
- You'll find Corinne at the end of the balcony upstairs.
+ Next go to Max's house.
- She's in Max's room.
+ In your party, she makes sure that the '?' gives Angel coins every time.
- She sells Hair Ornaments for Monica.

> CLAIRE.
+ In her bedroom
- Show her a picture of the LaFreschia Stem (in your album), and she'll join.
# If not, go to Rainbow Butterfly Wood BOSS level and get the photo.
# You can use 'Move' as soon as you have it.
+ In your party, she increases the Rage counter on an enemy (the red dots above
its HP counter).
- Monster doesn't go into a rage so quickly.
- Monsters in rage are stronger and less easily damaged.
+ She sells gift capsules.

> MAYOR NEED.
+ You'll find him in his office in City Hall.
- He's forgotten the combination to his safe.
# He need's it for his replacement while he's helping Max.
- The password is: 1221
+ In your party he increases the amount of Gilda dropped by defeated monsters.
- He gives items in exchange for a certain number of medals:
_________________________
|Clown Suit | 55 |
|Clown Hat | 40 |
|Clown Shoes | 40 |
|Princess Dress | 60 |
|Panther Ensemble | 65 |
|Princess Orb | 40 | ... Hair Ornament
|Kitty Bell | 45 | ... Hair Ornament
|Princess Boots | 40 |
|Panther Boots | 50 |
|Name Change Ticket| 40 |
|__________________|____|

> SHERIFF BLINKHORN.
+ He's outside the Police Headquarters (daytime only).
- No use talking to him while he is patrolling the Residential Park.
- If you talk to him just before sunset, he'll stay until you are done.
# He'll even wait after dark, if you want to try again immediately.
- He challenges Max to beat his own time (2 minutes 1 second) to the boat pier
and back.
+ How to beat his time:
- MAKE SURE FABIO HAS JOINED.
# If he is still on the pier, he will probably delay you.
- Cut every corner you can.
# Go between the posts and the wall beside Cedric's shop.
# Cut through between the posts and the shop awning supports (next to the
weapon shop).
- The game is RIGGED!!!
# When you approach the archway by the Church from either direction, the
view tilts so you can't see where to run.
* From either direction but it is worse when heading for the pond.
- Practice going through the arch both directions several times.
# When heading toward the pond:
* Memorize where to go along the moss and grass patterns so you pass the
third tree from the arch BEFORE changing direction.
+ At the start:
- Have Max stand slightly behind the Sheriff.
AND
- Face toward the direction Max must run.
# Press [X] to talk to the Sheriff.
* When he asks 'How about it, you want to try?"
* You have a choice:
Sure, I'll give it a try.
I'm not up to it.
* To try, move the pointer and press [X].
* Press [X] on the Sheriff's response and start running.
+ A WORD OF WARNING:
- You'll be tempted to press the [Left Analog] harder to make Max run faster.
DON'T.
# Max only runs at one speed.
* If you press harder, you'll switch to Monica.
* Since MAX has to finish the race, you waste time switching back.
+ On the way to the boat:
- Cut across the grass by the street lamp at the pier.
# Make sure you head for the center of the boat and press [X] as soon as
the red Exclamation Point appears.
# Quickly press [X] again and head back.
+ On the way back:
- Head for that third tree and cut around it.
# Head straight for the left edge of the arch.
# Then head straight for the right edge of the road as it goes around the
corner downhill.
# Cut all corners as you cross the drawbridge and pass on the inside of the
posts as before.
# Pass around the girl and head for the sheriff, pressing [X] as soon as you
reach him.
- It can be done in about 1 minute 58 or 59 seconds.
+ Sheriff Blinkhorn only has one ability:
- He shows you Monster Notes.
- But he is needed in the Balance Valley Georama to make it complete.


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** NEW INVENTORIES IN SHOPS **
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> The following items are now available.

> MORTON'S SUNDRIES.
Seal-Breaking Scroll ...... Breaks the seal on any floor (RED, BLUE or WHITE)

+ These scrolls are expensive (1,500 G.) but worth while.
- Using one as soon as you enter a sealed floor breaks the Seal.
# No restriction on who can walk the floor.
# No restriction on healing.
- You MUST exit through the Gate or the seal may be restored.

> WEAPON SHOP (both in Palm Brinks and Sindain).
Kubera's Hand (hammer) ... 500 G.
Gold Brassard ............ 350 G.

NOTE: Kubera's Hand only has one build up, Big Buck's Hammer.
- It took over 30 real time hours to raise the weapon.
- Big Buck's Hammer is not impressive.

> JURAK ARMS (Sindain Future)
Bell Trigger ............ 400 G.

+ Other items not available anywhere else:
Dryer Gun ............... 160 G.
Bone Rapier ............. 500 G. [Max can invent this.]


> Items not available elsewhere:

+ MUSHROOM BURGERS (Sindain Future)
Roasted Chestnut ........ 300 G.
Bomb Nut ................ 60 G.

> CEDRIC'S PARTS
Roller Foot ............. 700 EXP

+ Steve can go quite a bit faster.
- It's worth buying but you may prefer to wait.
- Max can invent it when he has placed Ferdinand in the Georama (after
completing Floor 2).


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** BUILDING UP WEAPONS - WHAT'S NEXT? **
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> In this chapter you should continue to raise Max and Monica's weapons.
+ If you don't have the weapons recommended for Chapter 2, go to the 2nd
Walkthrough and search (Ctrl+F) for the weapon name.
+ Suggestions for further build-ups are given below.

> The advice in this section is for between the beginning of Chapter 3 and the
end of Chapter 5.
+ Don't try to do it all at once.
+ Select one weapon for Max and one for Monica.
- When it reaches the recommended level, work on another weapon.
+ Although you should continue to level all weapons up through Chapter 5: Mount
Gundor.
- You won't be able to build any beyond the end points listed below until
Chapter 6 because that build-up require certain monsters to be defeated.
- The walkthrough for Chapter six will show when to use a particular weapon
for the Build-Up.
- But you can keep leveling up the weapons to the maximum shown in square
brackets, such as [125].

> TWO EXCEPTIONS:
+ Monster Transformations;
- To obtain the Wipe-Out Goal on some SC Floors, you need to upgrade a monster
Badge.
# SC Floor 4, allows you to get the Reptile Badge.
* Work on upgrading it to level 20 (at least) before trying to fill the
Wipe-Out goal on SC Floor 2.
* Directions are given on how to get the badge and how to upgrade it.
+ Monica's Armbands:
- You only have Lin for a short time.
- It is well worth the time you spend on upgrading four armbands.
- Upgrade paths are given after Barga's Valley (when you have Lin).

> A general rule:
+ It will take more time AND more levels to build a weapon:
- From an Attack value of 45-55.
- To an Attack value of 80-85.
+ Max doesn't have any help in building Wrenches.
- BUT put Gerald in the party to build GUNS.
- OR put Milane in the party to build SWORDS.
+ While LIN is in the party, work on ARMBANDS only.


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=-=-=-=-=-=-=-=-=
Max's Wrenches
=-=-=-=-=-=-=-=-=
--> Poison
/ Wrench
Stinger
--> Wrench
/
Smash
--> Wrench --> Digi
/ \ / Hammer
Drill --> Cubic
Wrench --> Hammer
/
/
Frozen
--> Tuna
/ \
Turtle Shell --> BIG BUCK'S
Hammer ---> HAMMER
/
/
Kubera's
Hand

NOTE 1: Stinger Wrench has the ability Steal.
- Poison Wrench adds the ability to Poison enemies.

NOTE 3: Cubic Hammer has the ability Durable (less easy to break).
- You can deflect spit balls (any kind) if you hit them right.
- Digi Hammer adds the ability Durable.

Smash Wrench --> Stinger Wrench --> Poison Wrench
____________________________________________________________
|Attack.....32 [60]|Attack.....50 [100]|Attack.....80 [125]|
|Lightning.. 9 [60]|Lightning..40 [110]|Lightning..72 [125]|
|Smash......18 [60]|Smash...... - |Smash...... - |
|Beast......18 [60]|Beast......27 [110]|Beast......68 [125]|
|Scale...... 5 [60]|Scale...... - |Scale......45 [125]|
|__________________|___________________|___________________|
Smash Wrench------
\
Turtle Shell --> Frozen Tuna --> Cubic Hammer --> Digi Hammer
_______________________________________________________________________
|Attack...15 [36]|Attack...30 [61]|Attack...52 [110]|Attack...81 [125]|
|Chill....10 [36]|Chill....23 [60]|Chill....45 [110]|Chill....80 [125]|
|Smash....10 [36]|Smash....23 [60]|Smash....40 [110]|Smash....80 [125]|
|________________|________________|_________________|_________________|
Turtle Shell --> Frozen Tuna
\
--> BIG BUCK'S HAMMER
____________________
|Attack....40 [110]| - Highest level.
|Smash.....41 [110]| - But you can level up to
|Exorcism..41 [110]| the indicated values.
|Beast.....41 [110]|
|Scale.....41 [110]|
|__________________|
--> BIG BUCK's HAMMER
/
Kubera's Hand
_____________________
|Attack..... 22 [45]|
|Lightning.. 10 [45]|
|___________________|

+ Frozen Tuna to Big Buck's Hammer:
- Requires at least 51 Synth Points.
- Level up the weapon to +12 or +13.

+ Kubera's Hand to Big Buck's Hammer:
- Requires at least 56 Synth Points.
- Level up the weapon to +14 or +15.


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

=-=-=-=-=-=-=
Max's Guns
=-=-=-=-=-=-=

> MAKE SURE GERALD IS IN YOUR PARTY WHENEVER YOU WORK ON GUNS.
+ Star Breaker:
- A machine gun with small projectiles (bullets).
- Press and hold [X] to fire it.

+ Question Shooter
- A beam gun (fires a laser beam).

+ Twin Buster:
- Need to defeat monsters for this upgrade.
- Included here so you can see the choices for Dark Viper.

+ Building these guns in SC takes a lot more Gun Repair powder than if you go
back to RBW.
- But there are more Synth Spheres.
- So carry 20 Gun Repair Powders when you start.

--> Sexy Panther
/
--> Wild Cat
/
Star
--> Breaker
/
/
/ Jurak Gun
Bell \
Trigger ---> Question
\ --> Shooter
\ /
--> Magic Gun
\
---> Soul
Grenade --> Breaker
Launcher /
\ /
--> Dark Viper
\
--> Twin Buster

Star Breaker --> Wild Cat --> Sexy panther
______________________________________________________
|Attack...31 [60]|Attack...52 [109]|Attack...70 [120]|
|Flame....36 [60]|Flame....54 [110]|Flame....72 [125]|
|Cyclone..27 [60]|Cyclone..54 [110]|Cyclone..86 [125]|
|Smash....41 [60]|Smash....54 [110]|Smash....86 [125]|
|Beast.... - |Beast....54 [110]|Beast....77 [125]|
|Scale.... - |Scale.... - |Scale....86 [125]|
|________________|_________________|_________________|
--> Star Breaker
/ ____________________
/ |Attack.....15 [45]|
/ |Lightning..15 [45]|
/ |Exorcism...15 [45]|
/ |Scale......20 [45]|
/ |__________________|
/ Jurak Gun
/ \
Bell Trigger --> Magic Gun ---> --> Question Shooter
_________________________________________________________
|Attack.....22 [44]|Attack.....31 [60]|Attack.....45 [110]|
|Cyclone....19 [45]|Cyclone....23 [60]|Cyclone.... - |
|Lightning.. - |Lightning.. - |Lightning..41 [110]|
|Exorcism...14 [45]|Exorcism... - |Exorcism...41 [110]|
|Beast...... - |Beast......23 [60]|Beast...... - |
|Scale...... - |Scale......23 [60]|Scale......41 [110]|
|__________________|__________________|___________________|
Magic Gun
\
--> Soul Breaker
___________________
|Attack...54 [125]|
|Cyclone..68 [125]|
|Smash....54 [125]|
|Beast....54 [125]|
|Scale....41 [125]|
|_________________|
--> Soul Breaker
/
Grenade Launcher --> Dark Viper -----> Twin Buster
______________________________________________________
|Attack...23 [44]|Attack...40 [110]|Attack...91 [150]|
|Flame.... - |Flame....41 [110]|Flame....77 [150]|
|Cyclone..19 [45]|Cyclone..41 [110]|Cyclone..77 [150]|
|Smash....19 [45]|Smash....41 [110]|Smash....86 [150]|
|Beast.... - |Beast....27 [110]|Beast.... - |
|________________|_________________|_________________|

+ In Chapter 6, the Dark Viper must defeat:
- Pirate Eye
- Triple Cracker

NOTE 1: Question Shooter (Laser Gun).
- Has the 'Poverty' ability (less gilda).
- Synthesize a 'Wealth Coin" as soon as possible.

NOTE 2: Dark Viper.
- The Dark Viper has the ability 'Dark' where attack is up, but a small
amount of health is used each time you damage an enemy.
# To reverse Dark, synthesize a 'Bull's Eye' Coin.

NOTE 2: Soul Breaker (MACHINE GUN with medium-sized projectiles, slow fire.)
- The Soul Breaker has the Ability:
# 'Absorb' which sometimes allows damage to an enemy to be converted
to HP.
# 'Dark'.

> RECOMMEND:
+ Take the Magic Gun:
- To +5 and synthesize it to the Jurak Gun as soon as that has at least 5 Synth
Points (Jurak+2).
- Take the Dark Viper up to at least +10.
# To increase the Attack Value:
* Power crystal adds +2 for each crystal.
* Stamina Drink adds +1 for each bottle.
# To increase Durable (and the WHP goes up a little faster):
* Protector Crystal adds +2 for each crystal
* Repair Powder adds +2 for each bag.
* Gun Repair powder adds +2 for each bag.

> Reminder:
+ You can level up Dark Viper until it is ready to upgrade to Twin Buster.
- BUT Defeating the two monsters listed must wait until Chapter 6.
- The Build-Up must also wait until then.


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

=-=-=-=-=-=-=-=-=
Monica's Swords
=-=-=-=-=-=-=-=-=

> For the earlier build-ups, see the section Weapons Build-Up (chapter 2).


--> Shamshir --> Dusak --> Claymore
/
Bastard
Sword
\
--> Sand
Breaker --> 7-Branch Sword
\ /
---> Antique
--> Sword
/ \
/ --> Halloween Blade
/
/
/
--> Sax --> (Claymore)
/ \ /
Broad --> Brave Ark
Sword \
\ --> Ruler's Sword
\
\
\
--> Wise Owl--> Lamb's Sword
Sword


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

=-=-=-=-=-=
CLAYMORE
=-=-=-=-=-=


Dusack --> Claymore
____________________________________
|Attack...49 [110]|Attack...81 [125]|
|Smash....41 [110]|Smash....99 [125]|
|Beast....50 [110]|Beast....81 [125]|
|_________________|_________________|


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

=-=-=-=-=-=-=-=-=-=
HALLOWEEN BLADE &
RULER'S SWORD
=-=-=-=-=-=-=-=-=-=

7-Branch Sword
___________________
|Attack...80 [170]| No further build-ups.
|Chill....45 [150]| - You CAN level up.
|Smash....45 [150]| - You can upgrade the attributes to
|Beast....45 [150]| the indicated levels.
|Scale....45 [150]| - You can add all other attributes
|_________________| to the same level.
--> 7-Branch Sword
/
/
Antique Sword ---> Halloween Blade
_________________________________________
|Attack.....50 [110]|Attack.....81 [125]|
|Flame......45 [110]|Flame...... - |
|Lightning..45 [110]|Lightning..86 [125]|
|Smash...... - |Smash......72 [125]|
|Exorcism...45 [110]|Exorcism...72 [125]|
|Beast...... - |Beast......72 [125]|
|Scale...... - |Scale......72 [125]|
|___________________|___________________|
--> Antique Sword
/
Sax ------------> Brave Ark --> Ruler's Sword
_________________________________________________________
|Attack....31 [60]|Attack....47 [110]|Attack....47 [110]|
|Cyclone...27 [60]|Cyclone...54 [110]|Cyclone...54 [110]|
|Exorcism..(19) |Exorcism..54 [110]|Exorcism..54 [110]|
|Beast.....27 [60]|Beast.....45 [110]|Beast.....45 [110]|
|Scale..... 9 [60]|Scale..... - |Scale..... - |
|_________________|__________________|__________________|


NOTE: The Halloween Blade looks like a pumpkin with an aqua blue hat on; the hat
has a star on the front.
+ The Blade has the ability 'Stop"
- Sometimes a hit temporarily freezes the enemy.


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

=-=-=-=-=-=-=-=
LAMB'S SWORD
=-=-=-=-=-=-=-=

Wise Owl Sword --> Lamb's Sword
____________________________________
|Attack...27 [60]|Attack...81 [125]|
|Flame....14 [60]|Flame.... - |
|Cyclone.. - |Cyclone..77 [125]|
|Beast....23 [60]|Beast....77 [125]|
|Scale....14 [60]|Scale.... - |
|________________|_________________|


NOTE: Max can invent the Wise Owl Sword at the end of Floor 1 (Scoop of 'Charging
Ram needed):
+ Lamb's Sword has two 'personalities':
- Dark version with a wolf icon on the handle with an Attack value of 135.
- Light version has a lamb icon on the handle with low attack value of 45.
- The attack strength IS different:
# The dark version can defeat a 'Tore' with one hit.
# The light version needs three hits to defeat the Tore.
+ You never know when it will switch from one to the other.
- But the weapon seems to be the 'Lamb' about twice as long as the 'Wolf'.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

=-=-=-=-=-=-=
SARGATANAS
=-=-=-=-=-=-=

Evilcize --> Drain Seeker --> Sargatanas
____________________________________________________________
|Attack.....30 [60]|Attack.....47 [110]|Attack.....81 [125]|
|Chill......23 [60]|Chill......54 [110]|Chill......81 [125]|
|Lightning.. 9 [60]|Lightning.. - |Lightning.. - |
|Smash...... - |Smash......45 [110]|Smash......81 [125]|
|Beast......23 [60]|Beast......50 [110]|Beast...... - |
|Scale...... - |Scale...... - |Scale......72 [125]|
|__________________|___________________|___________________|

NOTE: Sargatanas adds the ability 'Dark'.
+ While the damage is increased, your health gradually erodes away.
+ Use the 'Bull's Eye' coin to remove this ability.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

=-=-=-=-=-=-=
SMALL SWORD
=-=-=-=-=-=-=

> Small Sword is built up from the Chopper (or Wise Owl Sword).
+ For Milane to join, you had to build to the Chopper.
- First sword in this path was the Gladius.
- Although the Wise Owl Sword can be raised to the 'Small Sword', it is better
to use the following path.

Chopper --> Choora --> Small Sword
____________________________________________________________
|Attack.....29 [60]|Attack.....50 [111]|Attack.....81 [125]|
|Lightning.. - |Lightning.. - |Lightning..54 [125]|
|Cyclone....27 [60]|Cyclone....50 [110]|Cyclone....54 [125]|
|Beast......36 [60]|Beast......50 [110]|Beast......54 [125]|
|Exorcism... - |Exorcism... - |Exorcism...54 [125]|
|Scale...... - |Scale......47 [110]|Scale......54 [125]|
|__________________|___________________|___________________|

NOTE: The Small Sword has the ability 'Critical'.
+ The possibility of a critical hit is increased.


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

=-=-=-=-=-=-=-=-=-=
MONICA'S ARMBANDS
=-=-=-=-=-=-=-=-=-=

> WHEN LIN IS IN THE PARTY:
+ This will be after:
1. The Church has been placed in Balance Valley (SC Floor 7).
2. You go to BARGA'S Valley and get the White Windflower.
3. You take the flower to Lao Chao (in the future).
4. Heal Lin.
+ Plan to build four different armbands.
- Athena's Armlet with FLAME attribute.
- Moon Armlet with CHILL attribute.
- Destruction Armlet with LIGHTNING attribute.
- Spirit Brassard with CYCLONE attribute.
+ While Lin is in your party, armbands increase Levels RAPIDLY.
- She's with you only until the last floor in SC.
- So take advantage of her while you can.
+ Details for developing these armbands is given after Barga's Valley.


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=
MONICA'S MONSTER TRANSFORMATIONS
=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=

> As if all of the above were not enough!
+ Monica has Monster Transformation ability.
- It would be virtually impossible to build ALL 12 of her Transformations.
- But at least one (the Reptile Badge) is worthwhile.
+ More about this when you go to Floor 4.


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
** GETTING A HEAD START ON THE GEORAMA **
*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*

> Use some parts you got in Rainbow Butterfly Wood in this Georama.
+ Placing the following items do not yet count toward completion.
- But you can get the four plateaus in balance.
+ Thorn Trees help to adjust the balance.
+ Make sure you have enough materials for these (and for other parts to be made).
# You'll pick up quite a lot of Georama/Invention material in this dungeon.

> You'll need at least the following amounts:
4x Pot Torches = 8x Rolling Log; 16x Sticky Clay; 4x Fire Element
15x Thorn Trees = 15x Forest Dew; 15x Earth Element; 15x Water Element
1x Wood House = 20x Rolling Log; 1 Sturdy Cloth; 1x Glass Material; 2x Sugar Cane
1x Straw House = 4x Rolling Log; 2x Rough Rock; 20x Bundle of Hay

> To Paint the Straw house roof, you need 10x Purple Paint.

> Place the items as follows and wait until all are in position before considering
the balance of the four fields.
+ Keep three of the Thorn Trees for later.
+ Keep the two of the Pot Torches for later too.

> Place:
+ Two pot torches and three trees on Field 1.
- Leave space for a (brick) house and Iron fence.
+ Place the wooden house and three trees on Field 3.
+ Place the Straw house and three trees on Field 2.
- Paint the house purple.
+ Place three trees near the edges of Field 4.

> Check the Field icons (lower right of screen).
+ When you were in the middle of placement, did you notice one of the fields was
lower than the others?
- When this happens, all field icons are colored red.
+ If you continued until all trees, etc., had been placed, then all fields
should be balanced (colored blue).
+ If not, use the rest of the trees for balance.

> Culture will be 10, but Analysis gives 0%.
- A lighted bulb shows on the first item below "Lower Prayer Site restored".


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
++ ++
++++ STARLIGHT CANYON ++++
++ ++
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

> In this dungeon, the Happy Clown's Red gift tends to give better items (but not
always).

> The Canyon bends in and out between cliffs.
+ In the center of the canyon is a wide river with wildly rushing water.
- Waterfalls drop from the canyon rim to join the river.
+ Above the water are bench-like flat areas (with a path) along the canyon walls.
- Wooden bridges enable Max and Monica to cross the gaps.

> Gate and Dungeon Keys:
+ The gate is a large tree trunk blocking the way.
- The gate key is 'Giant Meat'.
- You use it to get the Condor to pick you up and carry you to the next Floor.
+ There are no locked areas in this dungeon.

> There are several paths in this dungeon.
+ After completing Floor 5, you have the choice of two gates to exit.
- The Moon Path Gate has an icon of a blue new moon.
- The Sun Path Gate has an icon of a yellow sun.
- You could choose to exit through either one; HOWEVER...
# Before you can rescue Lin, you MUST get the Church which is essential
for restoring Lao Chao's Bistro.
# The Geostone for the church is along the Moon Path.
+ Since the game doesn't give numbers to floors (only titles):
- Floors in this Walkthrough are numbered in the order you need to complete
them.

> The map for the first section of Starlight Canyon:


[(7)] --- Church
/
[(6)]
/
MOON PATH
/
SUN <--X [(5)]__[(4)]__[(3)]__[(2)]__[(1)]__
PATH \
[BALANCE VALLEY]
(entrance)


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

BEFORE ENTERING STARLIGHT CANYON:

> The Ridepod must complete the First floor, so decide now if you want to buy Steve
the Roller Foot.
+ He can go faster.
+ May be able to complete the Time Goal.
- BUT Max can invent it after completing Floor 2.


REMINDER:
> You got a photo of 'Paints' in Parn's studio (beginning of Chapter 2).
+ If you haven't already made Steve's Clown Body, do so now.
+ It doubles Steve's shield from 6 to 12.

Clown Body:
Ideas = Cup + Paints + Parasol
Materials = 25x Hunk of Copper + 50x Scrap Metal + 10x Green Paint


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
** SC FLOOR 1. HEADLONG DASH **
*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*

_______________________________________________________
|O Time limit to defeat all Monsters: 07:00 |
|O Attack and defeat all enemies using |
| only the RIDEPOD: Not Cleared |
| Total Monsters Defeated 0 (24) |
|_____________________________________________________|
____________________________________
|Masked Tribesman |Beast | 8 | KEY |
|Ram |Beast | 8 | - |
|Smiling Fairy |Beast | 8 | - |
|_________________|______|___|_____|

> Masked Tribesman.
+ It holds a body-covering mask.
- It'll run at you and hit you with the mask.
- If it's close by, it will open the mask in a sort of bite.
- The Ridepod's weapon isn't strong enough to do damage through the mask.
+ Have the Ridepod keep circling the critter.
- After opening the mask, the Tribesman falls down.
- Get behind it and fire as soon as it stands up.
+ From a distance (as soon as the diamond shows up) get them from behind.
- The critter is stupid, and if you wait a moment or two, it will turn away.
+ Items dropped ...
Sturdy Cloth
Protector Crystal
Repair Powder

> Ram.
+ He carries a huge hide hammer.
- Runs really fast and bashes you with the hammer.
# Then it stops and laughs.
# Hit it hard then.
+ With the Ridepod:
- Fire from a distance.
+ Items dropped ...
Sturdy Cloth
Hunter Crystal
Mimi ............. Fishing Bait

> Smiling Fairy.
+ Small but fierce beast.
- Carries a large knife (or dagger).
+ Don't let it get too close.
- It sticks to you and keeps hitting.
- It is harder to hit back when it is so close.
- With the Ridepod, fire from a distance.
+ Items dropped ...
Wind Crystal
Bread


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
SCOOP: FACE BEHIND THE DEVIL MASK
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

> Lure the Masked Tribesman to the end post of the nearest bridge, so that it
gets stuck against the post.
+ Unfortunately, that means getting close enough for it to try to bite.
+ Staying just out of reach, have Max wait with the camera focused on the
critter.
- Get ready for the shot.
- You have to snap the photo as the mask opens.
- It is only open a moment, so you may have to try several times.
# KEEP AN EYE ON MAX'S HP.


=-=-=-=-=-=-=-=-=-=-=
SCOOP: CHARGING RAM
=-=-=-=-=-=-=-=-=-=-=

> Stand close enough to the Ram to get the upside-down triangle.
- Creep forward enough to let the Ram see you.
- Focus quickly and get the photo as it charges at you.
- Dodge!


=-=-=-=-=-=-=-=-=
NEW INVENTIONS
=-=-=-=-=-=-=-=-=

> Monica's Wise Owl Sword:
Ideas = Charging Ram + Grass + Tree
Materials = 10x Scrap of Metal + 10x Hunk of Copper + 4x Hunter Crystal


=-=-=-=-=
GEORAMA
=-=-=-=-=

> Geostone:
+ You can now make the part:
Brick House

> Conditions made clear:
All four plateaus at same height.

> Make and place a Brick House on Plateau 1.
+ If you are short of any georama materials, go to Conda on the last car of
the train.
- Use the Carpenterion to go across the bridge and as close to the Time Gate
as possible.
- Entrance to the station is the dark cave nearby.

+ Check the Balance and add or move trees as needed.


=-=-=-=-=-=-=-=-=-=-=-=-=
FINAL ADVICE~SC FLOOR 1
=-=-=-=-=-=-=-=-=-=-=-=-=

> When all monsters have been defeated:
+ Have Max run through the Canyon throwing rocks until he finds the one
containing Ridepod Fuel.
+ If you have five cans, the message will indicate you cannot pick the item up.
- Without moving from this location, refuel the Ridepod.
- Then wait just long enough to pick up the can of fuel.

> Go out though the Gate.


NOW GET THE NEXT GEOSTONE...


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
** SC FLOOR 2. FIRE AND ICE DON'T MIX **
*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*

> Video:
+ The child Max is ill with a fever.
- He thinks he's going to die and asks his mother to call a priest.
- She says it's the Priest's day off, so he'll have to hang on a little
longer or he won't go to heaven.
- Max is indignant and says "That stinks!" and his mother laughs.

> It is not possible to fill this Wipe-Out goal yet.
+ NONE OF THE CHAPTER 1 OR 2 MONSTER BADGES ARE STRONG ENOUGH.
- Not even if they are raised to Level 26 (level of first evolution).
- And it takes a LOT LONGER to raise these earlier Badges.
+ You will have the chance to get the Wind Gemron Badge in Floor 4.
- However, until the Badge reaches at least Level 20, it is not
strong enough.
# It takes too many hits defeat the Elfas.
# Each hit takes away some of the Monster Morph Power (red gauge).
# The Badge runs out of Morph Power too quickly even if Monica
walks the floor between attacks.
- Even at level 20, the Morph Power barely lasts long enough

_______________________________________________________
|O Time limit to defeat all Monsters: 06:30 |
|O Attack and defeat all enemies using |
| MONSTER TRANSFORMATION: Not Cleared |
| Total Monsters Defeated 0 (23) |
|_____________________________________________________|
______________________________________
|Elfas |Beast | 3 | KEY |
|Fire Gemron |Reptile | 4 | - |
|Ice Gemron |Reptile | 4 | - |
|Masked Tribesman |Beast | 6 | - |
|Ram |Beast | 6 | - |
|_________________|________|___|_____|


> Elfas.
+ Same type of critter as Linda from the Circus.
- It will stomp or swing its trunk at you.
+ Items dropped ...
Water Element
Power Crystal
Evy ............ Fishing Bait.

> Fire Gemron.
+ This critter is a reptile.
- It clutches a colored jewel (red indicates fire).
- It spits a fireball.
- It also will roll through the air toward you, hitting hard.
+ Items dropped ...
Fire Element
Flame Crystal
Flame Stone .... Throwable item (Fire damage).

> Ice Gemron.
+ This critter is a blue reptile similar to Fire Gemron.
- It too clutches a colored jewel (blue is water/ice).
- It spits a snowball.
- All Gemrons have a rolling attack.
+ Items dropped ...
Water Element
Chill Crystal
Chill Stone .... Throwable item (Chill damage).


=-=-=-=-=
GEORAMA
=-=-=-=-=

> Geostone.
+ Now you can make the part:
Weather Vane
Chinese Stand

> Conditions made clear:
Suspension Bridge restored.

> Work on the Georama:
+ Make and place the Weather Vane on the wooden house.
- This upsets the balance.
+ Make and place the Chinese Stand on Plateau 2 (same as the straw House).
+ Put the unused pot torches on either side of the stand.

> To put the plateaus in balance:
+ Place one Thorn Tree on Plateau 2 (the one with no houses).

> Go down onto any plateau to get the message: There has been a change in the
future."
+ Go to the future.
- There is a person near the Time Gate.
- Talk to him then look across the valley.
# The central portion of the Starlight Temple has been restored.

> Go to the Straw House and place Parn in it.


=-=-=-=-=-=-=
NEW PHOTOS
=-=-=-=-=-=-=

> Four Photos at the Chinese Stand:
+ Walk around the Chinese Stand.
+ When you see an Exclamation Point, press [X] and place Ferdinand into the
Chinese Stand.

+ As you circle around the stand, take the following photos:
- Basket Steamer
- Chinese Lantern
- Hand Sewn Silk Flag
- Pork Dumpling
- Rotating Sign .......... Move back because it is on top of the Stand.

> The Weathervane:
+ Go to the Wooden house and put Stewart inside it.
+ Stand back a little and take a photo of the weathervane on the roof.

> Culture = 28, Analysis = 10%.
+ The checkpoints:
Lantern is lit for 'Lower Prayer Site restored'.
Lightbulb lit for 'All 4 Plateaus at same height'.
Lightbulb lit for '???'.
Lantern is NOT lit for 'Suspension Bridge restored.
Light bulb lit for first item, '???'.
+ Two other checkpoints show, but the lanterns are not lit:
Starlight Temple restored.
Lao Chao's Bistro restored.
+ A number of lightbulbs are lit, but only '???' show.


=-=-=-=-=-=-=-=-=
NEW INVENTIONS
=-=-=-=-=-=-=-=-=

> Stamina Drink:
Ideas = Bottle + Chinese Lantern + King Mardan
Materials = 5x Mighty Healing + 2x Tasty Water + 30x Super Hot Pepper

> Steve's Missile Pod Arm:
Ideas = Mushroom + Rotating Sign + Wooden Box
Materials = 10x Rolling Log + 30x Gunpowder + 10x Scrap of Metal

> Steve's Roller Foot:
Ideas = Freight Train + Rotating Sign + Wheel
Materials = 30x Scrap of Metal + 10x Rolling Log


=-=-=-=-=-=-=-=-=-=-=-=-=
FINAL ADVICE~SC FLOOR 2
=-=-=-=-=-=-=-=-=-=-=-=-=

> SAVE before continuing.


GO GET THE NEXT GEOSTONE SO YOU CAN MAKE A BIGGER FUEL CONTAINER FOR STEVE...


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
** SC FLOOR 3. EARTH SHAKING DEMON **
*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*

> While on the floor, you can make improved bombs.
+ You'll need a regular bomb to make an improved bomb.
- If you run out of regular bombs, they too can be made on the floor
+ Improved Bomb:
Ideas = Candle + Coal + Egg
Materials = 1x Bomb + 3x Flame Crystal + 3x Wind Crystal

+ Bomb:
Ideas = Candle + Pot + Weapon Shop Sign
Materials = 1x Flame Crystal + 5x Gunpowder + 1x Wind Crystal

> Carry:
+ 20 Improved Bombs and put 19 of them in one Active Item Slot.
- The single one holds the 'space' in the Item Bag.
+ 20 regular Bombs and put 19 of them in one Active Item Slot.
+ Strategy:
- It takes one Improved Bomb + one regular Bomb to defeat the Golem.
- It takes one Improved bomb OR two regular Bombs to defeat:
# A Smiling Fairy.
# A Dog Statue (but if two are really close together, you'll get them both
with one Improved Bomb.
- It takes one Improved Bomb OR four regular bombs to defeat a Chp 3 Mimic.

> DON'T TRY TO GET THE SCOOPS AT THE SAME TIME YOU TRY TO FILL THE WIPE-OUT GOAL.

_______________________________________________________
|O Time limit to defeat all Monsters: 07:15 |
|O Attack and defeat all enemies using |
| only ITEMS: Not Cleared |
| Total Monsters Defeated 0 (18) |
|_____________________________________________________|
______________________________________
|Dog Statue |Magical | 4 | KEY |
|Golem |Magical | 4 | - |
|Mimic (Chp 3) |Magical | 2 | - |
|Smiling Fairy |Beast | 8 | - |
|_________________|________|___|_____|

> Dog Statue
+ It's a square block of tan-colored stone.
- When close enough it wakes up and charges.
- The wake-up moment is what makes the scoop (see below).
+ Items dropped ...
Power Crystal
Heart-throb Cherry ... Fishing Bait.
... Also a throwable item (stops enemy from moving).

> Golem
+ A rock giant with bulging muscles.
- Its usual attack is to swing one fist followed by the other.
- When close enough, it raises its arms above its head to bash you.
# That's what makes the scoop.
+ Items dropped ...
Rough Rock
Destruction Crystal
Stamina Drink

> Mimic (Chp 3).
+ Colors have changed, and it is stronger, but much the same as before.
+ Items dropped ...
Rolling Log
Battan ............ Fishing Bait.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
SCOOP: HURRAY FOR ROCK MAN
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

> 'Rock Man' is the Golem.
+ You need to be pretty close.
- Get him hung up on the post at the end of the bridge.
- You may have to creep closer if he just keeps swinging his fists.
+ Take the photo as he raises his fists above his head to thump you.
- Be ready to dodge!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
SCOOP: CHANGING DOG STATUE
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

> You need a LOW level gun to wake the dog statue.
+ DON'T use the Grenade Launcher or Dark Viper:
- Too much damage.
- The explosion as the grenade hits the statue hides the waking up moment.
+ The Bell Trigger is best.

> Stand far enough away that it doesn't wake up.
+ Creep forward until the upside-down triangle shows above its head.
+ Lock-On before you fire.
+ You need to fire the gun then quickly press [Square] so you can take the
photo as soon as the Dog Statue wakes up.
- It takes some practice.


=-=-=-=-=
GEORAMA
=-=-=-=-=

> Now you can make the part:
Warehouse
Brick Chimney

> Conditions made clear:
Lower Prayer Site restored
Sacred Gate restored


> Make and place the Brick Chimney on one side of the roof of the Brick House.
+ If you don't have the photo of a chimney, get it now.


=-=-=-=
PHOTO
=-=-=-=

> Make the Warehouse and place it on the Wooden House's wall with no windows.
+ Move it carefully to one side of the end wall and down as close to the
ground as you can.
- There are other items you will need to place on this wall.
+ Take a photo of the Warehouse.


=-=-=-=-=-=-=-=-=
NEW INVENTIONS
=-=-=-=-=-=-=-=-=

> Steve's Bucket Pack (raises the Fuel/HP to 160):
Ideas = Mailbox + Trashcan + Warehouse
Materials = 2x Thick Hide + 30x Red Paint + 40x Scrap of Metal

+ Make and equip Steve with this.
- Go to Cedric to fill his Fuel/HP container.


=-=-=-=-=-=-=-=-=-=-=-=-=
FINAL ADVICE~SC FLOOR 3
=-=-=-=-=-=-=-=-=-=-=-=-=

> Prepare for Floor 4:
+ Make a Gift Capsule:
Ideas = Letter + Bone + Pot
Materials = 12x Unknown Bone + 15x Sticky Clay

+ Put three 'Wind Element' in a gift capsule before going to Floor 4.
- Wind element is the blue-green bottle-shaped georama material.
- Place the Gift Capsule in one of Monica's Active Item slots.


> SAVE!!!


NOW GO AND GET THE REPTILE BADGE...


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
** SC FLOOR 4. POWERFUL YO-YO ROBOT **
*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*

> To get the Wind Gemron Reptile Badge:
+ Make sure the highlight (round dashes) are on the Gift Capsule.
+ When on the floor:
- Find a Wind Gemron (green) on its own.
- Monica must get close enough so that the Wind Gemron uses the rolling attack.
# At the end of the attack, it pauses for a moment.
# Lock on and press [Square] to toss the gift capsule.
- After the musical note appears, defeat the Gemron to get the badge.
+ Finish the floor and exit through the gate as follows:
- Use the Ridepod to fight.
- Have the Reptile Badge pick up the experience.
# Switch to the Badge Box and transform with the Reptile Badge.
+ Depending on how soon you find the Wind Gemron, you should be able to bring
the Badge up 2 or 3 levels (just finishing the floor).
- BUT DON'T USE THE TRANSFORMATION TO FIGHT (too weak yet)!!!

_______________________________________________________
|O Time limit to defeat all Monsters: 07:40 |
|O Attack and defeat all enemies using |
| only MAX'S RIGHT-HAND WEAPON: Not Cleared |
| Total Monsters Defeated 0 (16) |
|_____________________________________________________|
______________________________________
|Thunder Gemron |Reptile | 4 | KEY |
|Wind Gemron |Reptile | 4 | - |
|Yo-Yo Barrel |Windup | 8 | - |
|_________________|________|___|_____|

> Thunder Gemron
+ Orange-gold color.
- Spits a lightning ball.
- Otherwise the same as other Gemrons.
+ Items dropped ...
Thunder Element
Lightning Crystal
Lightning Stone .... Throwable item (Lightning damage).

> Wind Gemron
+ This is the monster (green) that Monica can get as a transformation badge.
+ Items dropped ...
Wind Element
Wind Crystal
Wind Stone .... Throwable item (wind damage).

> Yo-yo Barrel
+ It swings one of its wheels like swinging a yo-yo.
- If you are close enough, the wheel usually swings past you without damage.
+ It also has a whirling attack (like the Vanguard).
+ Items dropped ...
Scrap of Metal
Protector Crystal
Repair Powder


=-=-=-=-=
GEORAMA
=-=-=-=-=

> Geostone:
Iron Fence

> Conditions made clear:
Prayer Site and Bridge restored.
Crystal Prayer Site restored
Crystal Prayer Site restored .... (repeated)

> Make 13 parts of iron fence.
+ Place the parts around the Brick House (all must join together).
- Four along each side of the house.
- Three along the back.
- One on each side of the front steps.
+ If you start with the one at the front, each new fence part will click to the
end of the previous part.
- Use [Left Analog] to change the location of part being placed.
- Use [L2] or [R2] to change the position of each fence part.
- Use [R1] or [L1] to change your viewpoint of house and/or fence.


=-=-=-=-=-=-=-=-=-=-=-=-=
FINAL ADVICE~SC FLOOR 4
=-=-=-=-=-=-=-=-=-=-=-=-=

> Spend time building up the Reptile Badge (switch to it to pick up exp points).
+ To use it in the SC Floor 2 Wipe-Out goal, the Badge MUST be at level 20.
+ It will take about 3-4 hours real time to bring it to that level.
- It is strong enough to fight in the Rainbow Butterfly Wood.
- Not yet strong enough for most monsters (except Gemrons) in Starlight Canyon.
- Use the Ridepod to fight and have the Wind Gemron pick up the Experience
points.
- Work through Floors 6 and 7, 8 and 9.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
++ ++
++++ MONSTER TRANSFORMATIONS ++++
++ ++
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
** LEVELING UP THE REPTILE BADGE **
*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*

> DON'T go to Barga's Valley until the Reptile Badge has reached Level 20.
+ Otherwise you keep getting Spheda at the end of a floor.
+ And you don't yet want to rescue Lin.

> Badge Build-Up:
+ You can go to earlier dungeons.
+ In Starlight Canyon the Badge's Morph power is used up too soon.
- But using the Ridepod to defeat monsters then switching to the Badge to pick
up experience points will work.
+ Continue working through to Floor 7 to get the Church then floors 8 and 9.
- Then keep returning to Floor 9 (24 Gemrons to defeat).
# When disguised as the Wind Gemron, Monica can talk to all reptiles.
- The Badge can defeat all the Gemrons on Floor 9.
# Repeat the floor until the Badge reaches Level 20.
- It's taking advantage, but the Gemrons don't fight back!!!

> NOTE:
+ One problem with leveling up the Reptile Badge:
- The amount of experience any Badge gets from a single monster, reduces over
time.
- With 20 monsters on floor 9, at first it is quite a lot of Exp, but after a



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