Any cheat codes Browse by game:  A B C D E F G H I J K L M N O P Q R S T U V W X Y 0-9

Game platforms
PC
PlayStation
PlayStation 2
Nintendo 64
Xbox
GameCube
Dreamcast
GameBoy

Some Links
NoMoreLyrics
Cheat Codes Club


Onimusha: Warlords cheats / Onimusha: Warlords hints / Onimusha: Warlords faqs / Onimusha: Warlords solutions



Onimusha: Warlords faqs and solutions


{This space is dedicated to my now deceased ASCII Art.}



O N I M U S H A W A R L O R D S F A Q / W A L K T H R O U G H
*-.__.-*-.__.-*-.__.-*-.__.-*-.__.-*-.__.-*-.__.-*-.__.-*-.__.-*-.__.-*
o n i m u s h a w a r l o r d s f a q / w a l k t h r o u g h

PLEASE NOTE: This document was created using Microsoft Word with a 7" width,
and is best viewed using either your browser (preferably MSIE 5.0 or higher),
and a screen setting of 800x600 pixels or more. If the guide seems jumbled up
and not quite right looking, it's not the guide, but your screen and computer
settings. If you do experience this problem, you probably have your screen
settings on 640x480 pixels or less, which is rare but hey, it could be you.
Sorry about whatever problems this may cause.

[ Title ] Onimusha Warlords(tm)
[ Platform ] PlayStation 2(tm)
[ Version ] v1.00
[ Author ] Colin Moriarty (CMoriarty) and Brett "Nemesis" Franklin
[ E-Mail ] cmoriarty311@cs.com / nemesis@flipmode.com
[ Plug ] http://nemmysresource.cjb.net (Nemesis' Website)
[ Updated ] July 29, 2001


The-chart-that-shows-what's-in-this-FAQ:

i. Intro
ii. Legal Stuff
iii. Updates/Revision History
iv. Game Basics
v. Story
vi. Characters
01. Walkthrough
* Nanamagari
* Underground Temple
* South Area
* The Keep
* The Keep Underground
* West Area
* Underground Passage
* West Area (Part II)
* East Area
02. Ending (SPOILERS)
03. Ratings
04. Weapons and Items
05. Magic Mirror Locations
06. Fluorite Locations
07. File Items
08. Maps
09. Enemies and Baddies
10. Bosses
11. ***DARK REALM GUIDE***
12. Oni Spirits Mini-Game Guide
13. Secrets, and how to unlock them!
14. FAQ Frequently Asked Questions
15. Special Thanks, About the Authors, and Closing Notes


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

i. Intro

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Hey guys, what's up? This is Colin Moriarty, your new author for this FAQ. My
boy Brett (you may know him on GameFAQs as the very famous Nemesis) allowed me,
with his permission, to finish up this very incomplete Onimusha Warlords FAQ
for him. He didn't want to finish it, it got boring for him, so that's why
we're doing this. While he originally authored this guide, it's mine now. =)
Actually, it's ours, but I'm doing all of the updating from here on out! If you
want to e-mail a question about the game, you'll want to e-mail Colin (that's
me) at cmoriarty311@cs.com, but comments can go to either Colin or Brett. Brett
(call him Nemesis, he likes that), can be contacted at nemesis@flipmode.com.

Onimusha is a great Playstation2 title. At the point I'm writing this, I have
nine Playstation2 games, and this one is my favorite. It reminds me a lot of
Metal Gear Solid or such cool FPS/Platform games, except you have no guns,
you're a Samurai. It's a nice twist on the genre, and although a relativly
short quest, I'm sure you'll find it very enjoyable.

The game is incredibly deep and has insane replay value. There are ratings and
such at the end of the game after you beat it in which you get a grade for how
well you did in the game. You can play again and strive to get better. Plus
there are secret areas of the game, like the Dark Realm, where you can unlock
powerful items and weapons. Plus there are 20 pieces of Fluorite in the game,
and if you get them all, you unlock the mini-game called Oni Spirits. If you
beat the mini game, you'll have all of the strongest gear at the start of your
next game.

Onward.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

ii. Legal Stuff

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

This FAQ can only appear on the following sites (w/out having to ask me):

. GameFAQS
. Cheat Code Central
. GameSages
. Vgstrategies.com
. GameShark.com
. FAQ Domain
. Happy Puppy
. ZDNet/Videogames.com


___________________________NOT WWW.FRESHBAKEDGAMES.COM_________________________


If anyone finds it on any other site or MegaGames.com, please inform me ASAP.

E-Mail Address: cmoriarty311@cs.com / nemesis@flipmode.com

Copyright:
(c) Copyright 2000-2001 Brett "Nemesis" Franklin and (c) 2001 Colin Moriarty
(CMoriarty). This FAQ and everything included within this file cannot be
reproduced in any way, shape or form (physical, electronical, or otherwise)
aside from being placed on a freely-accessible, non-commercial web page in it's
original, unedited and unaltered format. This FAQ cannot be used for
profitable purposes (even if no money would be made from selling it) or
promotional purposes. It cannot be used in any sort of commercial
transaction. It cannot be given away as some sort of bonus, gift, etc., with a
purchase as this creates incentive to buy and is therefore prohibited.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

iii. Updates/Revision History

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Version 1.00 (07/29/01)
-------------------------
. Well, here we are, finally, at Version 1.00. That means that, basically, the
guide is 100% complete, and will only be updated one more time, to make it a
final version, and also, to finish up the Secrets and Oni-Spirits sections.
Other than that, it's complete! Enjoy!

Version 0.85 (07/27/01)
-------------------------
. As usual these past few days, I updated mainly the walkthrough section. We
are getting there boys. By the time I finish the main walkthrough itself and
all of the appendices, and then put information in on the endings, the secrets,
the Dark Realm, and the Oni-Spirits minigame, the guide is gonna be pretty
massive. So please, Onimusha: Warlords fans, stay tuned for that.

Version 0.65 (07/25/01)
-------------------------
. I updated the walkthrough more, polished up some other sections of the guide.
I also added a few more sections to the guide, including an enemy section and a
boss section. The guide is well on it's way to being complete, so stay tuned in
the coming days.

Version 0.40 (07/24/01)
-------------------------
. Well I finally updated the guide with more info. I added a few more sections
and polished up the walkthrough up to The Keep. More to come in the coming days
indeed. Stay tuned for that.

Version 0.37 (06/26/01)
-------------------------
. There is really nothing new in this guide in this update. It's actually only
a simple update, letting people know that Nemesis, the original author of this
guide, has given the rights to it and the permission to finish the guide to
author Colin Moriarty (that's me). Any questions from here on out should be
sent to cmoriarty311@cs.com. Don't bother Nemesis with questions on Onimusha,
he don't want them. Feel free to e-mail him with comments, though! An actual
update with content will happen by the first of July, 2001. Until then...

Version 0.35 (06/21/01)
-------------------------
. Updated all of the sections through the point I am at, and added the walk-
through for The Keep Underground and part of the walkthrough for the West
Area.

Version 0.30 (04/29/01)
-------------------------
. Everything you see before your eyes (or what you don't see). This is the
first and only update for at least a week (7 days), because I'm going on
vacation tomorrow morning, and I won't be back for 6-7 days at the most,
so please don't expect any updates until then.

What's next?
=============
? More of the walkthrough
? More item/weapon locations
? New enemy information
? File information

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

iv. Game Basics

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Combat:

. Basic Combat will be used with the Square button, and will be used for the
majority of the game. If you hold down R1 while fighting, you can move
front to back and side-to-side with ease, instead of running around like
a headless chicken.

. Kicking can also be used, but is not as effective as your basic or special
attacks. Kicking is performed by holding down on the directional pad, then
pressing Square. It should only be used when you are in a tight spot with
one or more enemies.

. At certain times in the game, you can aquire sub-weapons (like a bow), so
in order to use it, just hold down R1 and press Square to shoot it.

. Blocking can be performed by holding down L1 then press the directional
button away from the enemy

. Special attack is used when an Orb is equipped to your Ogre's Gauntlet and
you have the required Magic Power to perform it. Once you have the required
Magic Power, press Triangle to perform a powerful special attack.


Saving:

. To save your game, simply locate a Magic Mirror, then select the [Save]
option. Be sure you have the required space to save on your Memory Card, and
to save often.


Souls:

. As you kill enemies, they will drop souls for you to collect with your Ogre's
Gauntlet. Just hold down the Circle button after they die to collect their
soul. They come in 3 different flavors:

- Red Soul: Enhances Ogre Gauntlets or and orb.
- Blue Soul: Increases your character's Magic Power.
- Yellow Soul: Increases your character's vitality.


Enhancing:

. By aquiring Red Souls with your Ogre's Gauntlet, you can save up enough souls
to Enhance in item or a weapon. To do so, find a Magic Mirror, and select
the [Enhance] option.

. By distributing souls to an item, you can choose how much you want to enhance
that item by. The longer you distribute, the more enhanced the item will
become, and vice versa.


Orbs:

. There are a few different Orbs that can be equipped onto the Ogre's Gauntlet:

- Fire Orb: Allows your character to perform Special Attacks with the
power of Fire!
- Thunder Orb: Allows your character to perform Special Attacks with the
power of Thunder!
- Wind Orb: Allows your character to perform Special Attacks with the
power of Wind!
- Power Jewel: Increases your vitality.
- Magic Jewel: Increases your Magic Power.

Reading the Main Menu:

The main menu in the game is easy to navigate. Upon pressing the Start button
during the game, you will be brought to your main menu, which holds your
inventory and other information. You have five choices to choose from once you
press Start. EQUIP, ITEM, FILE, MAP, and EXIT. You can choose which one you
want to get to by using the D Pad or by using the R1 and L1 buttons. Once you
have highlighted which you want to choose, press the up and down buttons on the
D-Pad to navigate the list below, then press the X button once you have gotten
to the item in that sub-chart you want to choose.

EQUIP shows you your weapon and armor inventory and allows you to equip
corresponding weapons and armor pieces.

ITEM shows you your various items, such as those of healing properties, et
cetera.

FILE shows you your important documentation, letters, and books that you come
across during your journey.

MAP shows you the maps of places you've been, to help you get around easier.

EXIT, naturally, allows you to exit back to the game.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

v. Story

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The storyline of Onimusha is what drives the entire game to such an addictive
level.

A powerful warlord by the name of Nobunaga Oda is a warlord of Japan, who seeks
to unify the islands of the nation. In recent times, however, strange things
have been happening, and it seems that Nobunaga is to blame.

Samanosuke, a samurai, seeks justice as he is dragged into an epic storyline
that hits him at his heart, as people he loves and cares about get kidnapped,
and strange happenings begin taking place everywhere.

It seems that it's the work of demons...


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

vi. Characters

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Below is a list of the characters in the game.

Name: Samanosuke Akechi
Age: 24
Occupation: Swordsman/Samurai
Description: Samanosuke is the main character in the game, and the character
you control through 90% of your journey. He is a master swordsman and great
with the weapon, but soon gets dragged into a deep storyline that he can't
control. With the power of three orbs, those of Lightning, Fire, and Wind,
Samanosuke is sent by the Spirit World to stop the plight of the Demons before
they destroy everything; including humanity.

Name: Kaede
Age: Unknown
Occupation: Kunoichi (Female Ninja)
Description: A Ninja of the Iga, Kaede's original intent was to assassinate
Samanosuke. But after her attempt was foiled, she joins forces with Samanosuke
based on absolute trust and caring. Kaede weilds a short, ninja sword, and
although she is weak, she is fast and cunning. You get to use her in two
scenarios of the game, as well.

Name: Princess Yuki
Age: 19
Occupation: Princess of Inabayama Castle
Description: The whole storyline revolves around getting back the kidnapped
Princess - and this is her. She is the sister of the powerful warlor
Yoshitatsu, and seeks the help of the famous Samanosuke... that is... before
she gets kidnapped by the demons.

Name: Yumemaru
Age: 12
Occupation: ???
Description: Orphaned at a young age, Yumemaru has been cared for like a
brother by Princess Yuki for quite a long time. When Yuki disappears, Yumemaru
also feels that it's his duty to get back his sister from the kidnappers. That
is, until he gets kidnapped by the demons himself.

Name: Nobunaga Oda
Age: Unknown
Occupation: Warlord
Description: A powerful warlord bent on unifying Japan, Nobunaga's real
intentions, and more importantly, his real identity, come out as you play the
game...

Name: Toukichiro Kinoshita
Age: Unknown
Occupation: General
Description: This odd man is a General under Nobunaga Oga, and is bent on
getting to be even higher-ranking amongst the clan. You have several run-ins
with this character throughout your journey...

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

01. Walkthrough

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

----------
Nanamagari
----------

This is the first area you will be in. You will start off Kaede, but you will
both go separate ways. Take the northern route (the way Kaede did not go), and
once you enter the second screen, a cut-scene will begin. A few demons will
have Princess Yuki, so fight them off until they flee. Once they have fled, a
rather large demon comes in and knocks you out when you try to attack him in an
effort to save the Princess. After you get knocked unconscious the Princess
will be kidnapped by the demon.

A cutscene ensues and spirits tell you that in your current state you are not
powerful enough to battle the evil. They give you the power of the Ogre's
Gauntlet on your right hand to encompass the souls of those you defeat to make
you stronger and to assist you in destroying the demon forces. Once you awaken,
you'll get the Instructions as well, which basically explain how to get the
souls of your enemies, and what the different color souls signify, red, blue,
and yellow. You'll also find that you now have the power of the Ogre's
Gauntlet. Use the Magic Mirror near the large wooden doors and save your game.
Continue through the doors near the Mirror, and through the next area with
corpses and crows around the corpses, until you stumble upon some villagers
being attacked by demons. A short cutscene ensues with the villagers atop the
protective wall of their village spearing the demons with their long, spear-
like weapons. One villager gets dragged down off the wall into the group of
demons and is brutally stabbed by four demons simultaneously. When the cutscene
ends, kill the demons off, then head through the next door and through another
door through the shed. A villager invites you to hurry up through the next
door, until four demons come from behind. The villagers get spooked and look
you in the small shed with the four demons. Kill the four demons off, collect
the souls they give after their defeat, and approach the door that the
villagers locked. Press the X button and Samanosuke will tell them that the
demons are defeated and they should open the door. The villagers, a little
nervous that he managed to kill the demons, open the door slowly and a cutscene
ensues. The villagers apologize to Samanosuke and tell him to head to the Keep,
that demons have attacked there as well. After the cutscene ends, feel free to
speak to the three villagers standing there for any additional information, and
then run around the back of the shed, and through the woods. As you run through
the woods, kill the two demons who ambush you and collect their souls. From
there, enter the cave at the end of the forest, and some sort of explosion will
happen, creating a hole in the ground of the cave, not letting you go any
further. Enter the hole in the ground, and into the underground cave system.

Fight your way through the caves, as they are linear, and fight a total of
three Demons who will attack you individually, one by one, as you go. Make sure
to collect their souls. Once you find the temple entrance, open the chest to
the left of the stairs to get the Underground Temple Map. Climb the stairs to
find a mummified monk. Examine him, and take the Sougen's Note. Read it, then
the monk will automatically move out of your way, and reveal a door leading
into the Temple. Enter it.

------------------
Underground Temple
------------------

Once inside, head north (Samanosuke's right), and around the corner to the
dead end, killing the Demons as they come at you, and collecting the souls they
leave behind. There is a lot of them, so do be careful to not let them sneak up
on your from behind and cause you a major-leauge headache. Take care of all of
them as they come. Check out the wall, and take the Seiryu. Check out the
corner of the hall opposite of where you found the Seiryu and next to the door
you came in here with, and examine the ground. You will find your first piece
of Fluorite. Now go down the other path until you come to a door. Enter the
door and go into the room. Smash the pots on the sides of the room, and inside
the one on the left side farthest from the door you just came through is hiding
a secret treasure chest. Inside this treasure chest is Journal #1. Read the
Journal entry, then approach the glowing blue object a top the alter at the
center of the room, which is the Thunder Orb. Take the Orb, and head to the
left of the alter.

Run down the hallway you come across, and along the way down, you will find a
treasure chest tucked into a little crevvase alongside the path. To open it,
move the left-sided numbers, then the right-sided numbers, then the left-sided
ones again. Inside is a Rope Ladder. Once you retrieve this Rope Ladder, head
up the stairs further up the path to exit the Temple.

----------
South Area
----------

Right after exiting the Temple, turn to the right and open the semi-hidden
chest to find the Magic Jewel. You can sort of see the brown of this chest
through some of the foliage in the way, so you can actually see where it is,
sort of. After you get the jewel, make sure to go to your inventory and use it
so that your Magic Power gets raised a bit. Go the opposite way of the chest to
find a large door with a blue orb on it, and a Magic Mirror to the left. Use
the Mirror to save your game and enhance your sword and/or magic, then check
out the chest near the Mirror to find a puzzle. The Question asks:

"Chant the name of a clan that has been subverted by the demons."

The answer is "The Clan of Ogres", but to unlock it, simply select the
first set of Kanji, then the third set (the single square), then the 6th
set, then select "OK", and it should unlock, giving you the Power Jewel. Use
the Power Jewel from your inventory to raise your vitality slightly, giving you
more time to live. =)

Now approach the doors in front of you and you'll notice that there is a Blue
glob on the door, blue in color. In interacts with the Ogre's Gauntlet on
Samaonsuke's arm and allows the door to be opened. Save your game at the Magic
Mirror behind you again, and enter the door. Fight off the slew of enemies on
the other side, on this bridge, collecting the numerous souls they leave
behind. Be careful, as these enemies have rolling attacks that are difficult to
avoid. They also keep appearing out of smoke, so make sure to watch your back.
After you defeat all of them and they stop appearing, go to the top right of
the screen. Hack with your sword at the piece of wood covering up the hidden
treasure chest. Take the South Area map from the chest, then continue through
the next set of doors. However, if you feel like leveling up your magic and
sword, the bridge is the first good place to do it, being that behind the doors
you just came through is a Magic Mirror. I personally leveled up my sword and
magic to level 3 before proceding further, which is the maximum level that your
sword and magic can go in this game. I figure that if you just take care of
leveling up these two items now, you won't have to worry about going back and
leveling them up later after you get the Fire and Wind Orbs/Sword. If you are
going to do this, make sure to keep an eye on your energy and to keep saving
when you go back and forth. When the enemies stop appearing on the bridge,
leave the area and come back and they will be there waiting for you once more.

Anyway, on the other side, you can go 3 ways: 2 ways lead to the same area to
the north (and the gate leading to the Keep is towards the far north in this
area), and there is a locked gate to the southeast that leads to the East Area,
but you can't access it yet. Head northwest and through the next door, then
ignore the locked door here (it leads to the West Area and you can't get
through it anyway), and head south to the smashed up wall. Kill the Demons as
they come at you before you try to climb down the wall. Once you are ready to
climb down, use your Rope Ladder here, and decend the ladder. (by the way, the
guy that is fighting the Demons in this area has nothing to say, but you can
get an Herb from him as well as some information, just talk to him after the
Demons are all defeated in that area.)

Once you are all the way down the ladder, take the linear, short path to the
little cave area. Examine the treasure chest by the Magic Mirror, which will
bring you to a codebox which you will need to answer to get what is inside the
chest. Examine the code box and the question will ask you:

"Which is the equipment that was created by the clan of Ogres in order to
destroy the demons?"

The answer is "The Gauntlet of Ogres", so answer this by selecting the Kanji
in the following order:

- 6th one over
- 1st one
- 4th one over

If done right, you will get another Power Jewel. You should use it, because
you will be fighting a boss soon, but it's your choice. Once you are ready
(and saved up), then enter the large door to encounter the first boss.

^^^^^^^^^^^^
BOSS 1
^^^^^^^^^^^^

This guy is strong, yet slow, since he's really big. Start off by attacking him
with your Special Attack to get him dazed, then attack him normally until
a bunch of souls come out of him. Run away from him, then once you are far
enough away from him, suck the souls into yourself, then continue to attack.
You should run around the center fire so you can dodge him and attack him from
behind, then run away and repeat this process. Be sure to heal yourself when
you need it, and always suck in any souls he drops. He seems to drop more and
larger souls when you use a special magic attack, but don't use the special
attack too much right away, or else you'll be stuck with normal attacks for
most of the fight. After defeating him, suck in all of the souls he drops
(and he drops a lot of 'em...).

After the fight, head through the door behind the dead monster and take
Journal #2, then continue through the next door. In this hallway, smash
the pots near the door, up a little after you come through the door, then
examine the ground to find another Fluorite. Now head right and through the
skeleton hallway, and through the next door. A cutscene from here ensues and
you will see a Skeleton Priest performing a ritual on a dead corpse of a human
before he smells a human and figures out that you are in the room. He speaks a
bit and summons his powerful monster to fight you. If you leveled up your magic
and sword, and both are on at least Level 2, simply walk up to the monster and
use a Magic Attack on him to kill him easily. Collect his souls and then go to
the northwest of the room to the orange orb atop a small stand. Search there
and you'll collect the Fire Orb, which will give you new powers in Fire. It
automatically equips itself, but for now, equip the Lightning Sword for now.

Backtrack through the Skeleton hallway back into the boss room. Here are four
new enemies, Soul Suckers. These ones steal your soul energy, then pass it
along to their friends. Once you kill one, it'll pass the energy to another
monster, until 1 monster has all of the stolen energy. Be sure to kill it fast
to get your energy back, or else it'll dissappear and you'll lose that soul
energy. From here, go to the small door in the boss lair with the red thing on
it. Make sure to equip your Fire Sword and Orb and the red glob will go away,
makng the door able to be opened. From here, once out of that door, slash at
and destroy the crate in front of you. Get the Medicine that is inside the
treasure chest there, and then go and save at the Magic Mirror. Your Thunder
Orb and Thunder Sword should, without a doubt, be fully leveled up by now, at
Level 3. With all of the souls you've gotten since fighting the boss, this
should be no problem.

Make your way back up the rope ladder, and into the main courtyard, where
you will find a door that uses the Fire Orb to unlock. Unlock it and enter
the next section - The Keep.

--------
The Keep
--------

As you enter the door, a small cutscene ensues, showing you the room that the
Demons have destroyed basically to a major point. Kill the enemies that attack
you as you enter, and be careful of the large enemy that accompanies the two
weaker demons, as he can take a lot of hits and dishes a powerful punch with
his sword. He can also block you, additionally. When the three enemies in the
main room are defeated, enter the northwestern door to find a small room with a
Magic Mirror and a Magic Meter Fountain that refills your Magic Meter. Take the
Keep Map from the chest, first. Then refill your magic at the Magic Meter
Fountain, and enhance your weapons/orbs and save your game at the Magic Mirror.
If you go to the end of this small room an odd man in a cocoon will shoot down
from the ceiling, hanging by a string, and stare at you for a few seconds in a
short cutscene. Remember his location later, we'll be back here to take care of
some "secret" business with him. So make sure you're all saved and such, and
then exit this room, and kill the enemies that reappared in the main room of
the Keep. Agan, try to take out the weaker two demons first so you can
concentrate on the stronger and bigger demon at hand. Don't get too close to
him or he'll grab you by your neck and eek out of you a whole bunch of energy!
Enter the southern door on the western side, and follow the hallway down to the
blue orb door, killing the weak demon enemies and getting their souls as you
go. Use your Thunder Orb to open this door, then on the other side. On this
side, walk up a little bit to the other side of the room and you'll be ambushed
by three demons that are fast and can do a nice bit of damage to you. Kill the
three enemies, then enter the next door to go outside. Take the Blue Book from
the table near the door, and if you'd like, unlock two of the three orb keys in
the center at the end of the room by equipping the Fire Orb/Sword and analyzing
the Fire Orb there, and then repeating this process with your Lightning gear.
Then return all the way back to the main room in the Keep. From here, take the
northern door in this room to watch a cut-scene. It's an interesting cutscene
with a man of much mystery (that'll you meet again later in the game) is trying
to kidnap a boy of unknown origins, until the boy escapes and Samanosuke
doesn't let the kidnapper get any farther.

Once the cutscene ends, open the chest here to your right to get the Normal
Arrows, then enter the next door, and run down the small corridor into the
small room, then through another door. Enter this room and open the chest to
the far left to get Journal #3. From here, go back to the room that the
cutscene just happened in. Three or four Demons will meet you here. Destroy all
of them and collect the souls they drop. If you want to, go back to the room
with the Magic Mirror in it at the beginning of the Keep and save your game,
then come back here. Equip your Fire Sword and Orb if you haven't already, and
then open the door at the top of the room guarded with the spirit of fire.
Enter the room and prepare to battle more demons. These are the fast moving
demons, so switch to your Lightning Sword if you'd like so that you can battle
them quicker. After they are defeated, go out the door at your right and into
the hallway. You'll come across a large door with a crest on it. Analyzing the
door will show you that the door cannot yet be opened. Go down the hallway to
trigger a cutscene.

Kaede has the boy from the previous cutscene in her control, but the boy is
afraid, even after Samanosuke provides him with the information that he doesn't
want to hurt him, even though the other Samurai did. The boy, however, escapes
down the hallway and Samanosuke sense Kaede after him. From here, go down the
hallway that the boy just ran down prior to you and go through the door with
the barred window into another small hallway. Head down the hallway and kill
the weaker demons as they come at you. A stronger demon will attack you once
you get out of the small corridor intot he small room with the stairs. Kill him
and take his soul as well. Open the chest there to get some Herbs, and then
search to the left of the treasure chest to get your third piece of Flourite.

From here, instead of going up the stairs, go to the door behind the stairwell
and enter it. Here is a larger treasure chest with a combonation lock. You have
to make the numbers go in order from 1 to 6, so simply do this:

- Leftside, Rightside, Leftside, Rightside, Rightside

If done right, the combo will unlock, giving you access to the Bow. Now check
the shelf in the back of the room to find the Suzaku book to add to your Files,
and then go back to the previous room. Go up the stairs now and once up the
stairs go immidiatly into the door to your left before any Demons come at you.
In this room, search the bucket for a Power Jewel. Careful not to cut the rope
that is holding the bucket up or you will lose the Power Jewel! Go back to the
main room on the second floor and attack and kill the enemy Demons here and
collect their souls. There is a door that is locked with the Fire Orb, but it
requires a level 2 or higher spell to open, so if you don't have that level,
kill more demons for more souls, then return downstairs to the Magic Mirror and
upgrade your fire spell. Enter the door across from the double-orbed door, and
you will see some demons fighting some people below. Ignore this, and enter the
single orb door on the balcony. In the next room, fight off the enemies, then
enter the next door to find a large breakable crate. Smash it to find a box
containing some Normal Arrows, then search the ground around it for another
Fluorite. Ignore the stairway there for now as we'll go up to the third floor
in just a minute. For now, backtrack to the double-orb door and go through it.
Inside of this room you can find a chest with the R. Crest Piece and the Red
Book on the table. Return to the room where you found your latest piece of
Fluorite.

Once inside, head up the stairs to go to the third floor that we just ignored a
few moments ago. At the top of the stairs, take the Normal Arrows from the
chest and take the Byakko book located to the left of the treasure chest. There
is also a Magic Mirror here. Upgrade your sword and/or Orbs at this Magic
Mirror (your Lightning Sword and Orb should be maxed out as of now, both at
level 3. My Fire Sword and Orb are both at Level 2 as of now. If yours aren't,
make them so before continuing.) Also, save your game here. Have your Fire
Sword/Orb equipped and enter the next door, and Kaede will enter. A cutscene
explaining some more of the story will ensue, and then a gate falls on either
side of you and Kaede. You both will become trapped and you'll have to find a
way to escape.

To escape is a tricky thing, so here are the straight instructions to escape.
First, pull the lever to open the gate, then use Kaede to exit the cage and
pull the lever to the right. Now use Samanosuke pull the other lever, and use
Kaede to go through the next opening. Use her to pull the left-most lever,
and a chest will be revealed. Open it to get the Holy Armor, then use
Samanosuke to pull the lever that is to the right of Kaede, but not the one
DIRECTLY next to her. Pull the one that is the third in the row, and the
gate will open. Go through the door at the end to exit this gate-trap.

In the next room, refill your Magic Meter with the fountain, then use your
Fire Orb's spell to light the candles in the center of the room, and the
door will unlock. Enter the door. In this weird room, you will have to make
it across by standing on the tiles with an "x" or a "+" on them. Each time you
do this, some tiles drop while others are opened, and that character becomes
trapped. You switch characters each time you step on a tile like that, and
keep moving along the room until you reach the door on the other side. Keep in
mind that in obvious fashion, when stepping on a "x" all blocks in diagonal
relation with that block will fall, while stepping on a "+" makes all blocks in
straight relation to that block fall. Make sure not to kill your own character
by moving quickly. If you take your time, this puzzle is actually quite an easy
one. Once you get to the "o" on the other side, exit the room into the next
room.

In the next area, a short cutscene will ensue and Samanosuke will end up
becoming trapped, and it's up to Kaede to save him. Enter the water puzzle on
the wall, and move the parts around so that the 2 yellow pieces come together,
and are at the bottom-center of the puzzle. Many people find this puzzle
irritating and hard, I thought it was easy, but there's no real trick to it.
You have to use logic and you have to move quick, those are the only real tips
I can give you.

Continue through the door near the puzzle, and enter the next room. In this
room, towards the back, there is a shrine with a lever you can pull. Pull it
and some stairs will lower. Kaede and Samanosuke will part, so head up the
stairs. Now just make your way through a series of rooms and corridors until
you reach a dead-end with a ladder and a door. Go down the ladder 2 times so
you are on the second level, and you'll end up in a room with a chest. Open the
chest to find the Left Crest Piece. Now, go back up the ladder once, and take
the hallway to another ladder. Go down the ladder and you'll be in another
corridor. Take the corridor down to a treasure chest and open the chest to find
a Power Jewel. Use it and then take the other corridor to the end of a hallway.
A locked door is here, and you can unlatch it. Unlatch the door and you'll
enter a secret passage into the second floor's map room. Take the map room out
through the real entrance/exit and run past the monsters there. Go all the way
back to the second floor balcony and then follow the mostly monsterless paths
and rooms to the save point before the series of puzzles we were just at. Save
your game there and enhance your weaponry and orbs if you'd like. Now go
through the old puzzle rooms which are vacant of both their old puzzles and of
any monsters. Go all the way back to the secret stairway and take it back up to
the 4th floor. Go back to where the ladders were, and now, ignore the ladders.
Analyze the door there instead and you'll notice that you'll have to put the
two crests we have found in the Keep there. So stand in front of the door and
go to your inventory and use both Crests on the door to make the key unlock.
You can now go through the door and into the next room.

Watch the cut-scene, in which the odd old samurai is back and tells you how his
clan is ruled by the Demons and they are to take over the world. The boy is
taken away by the monsters and Samanosuke is yet to get his hands on the old
man. However, after the cutscene is over, search the room for Seiryu Vol. 2
book and another Fluorite piece on the small shelf near the door. Go through
the door, and you will find Suzaku Vol. 1 book next to the door. Procede up
and a Demon will fly out of the wall at you. It scared the crap out of me,
personally. Anyway, kill the demon and take his souls. From here, go up to the
room with the stairs, and search behind the nearby stairs for a chest full of
Normal Arrows. Now, go up the stairs to the 5th floor.

Once outside, fight the demons on the balcony, and you'll here the screams of
the little boy for someone to help him and let him out of his bondage. However,
you can't yet open the door that he's behind, as only once you bare the Wind
Orb can that green door be open. Instead, enter the only unlocked
door up here and enter the room. Take the Seiryu Vol. 4 off the floor next
to the door, along with the Medicine from inside of the chest. Take the
Seiryu Vol. 3 from here as well. On either side of the shrine in the middle of
the room are thin, paper-like portable walls. Slice the one down on the left to
get some free souls, make sure to suck all of 'em up with your Gauntlet. On the
right side, slide the wall down there and enter the secret passage. It will
have a Magic Mirror there for you to save with. Save and Enhance as needed, and
head down the corridor. Clib up the ladder onto the roof and a cutscene will
ensue. A large demon knight is on the roof, and has possession of the Wind Orb.
Prepare to battle.

^^^^^^^^^^^^
BOSS 2
^^^^^^^^^^^^

This boss uses the Wind Orb and it's weapon against you. He's not that tough,
since he's pretty slow, which allows you to strafe around him and attack
from behind. Attack him when his guard is down, because you will waste your
attacks on him if you try to attack when he is guarding your sword. Suck
out all of the souls he drops as you attack him, and use your Magic attack
(I was using Enryuu for this battle) when his back is turned towards you
for the full effect. Just keep holding down R1 as you fight him so you always
are facing him. This fight isn't that tough, just as long as you dodge his
attacks at the right time. Use an Herb if you need to, put try to conserve all
of your healing items for later in the game. As of now, I have three Medicines
and three Herbs, and you should have something around that as well. Make sure
not to use any Medicines!

When the fight has ended, take all of the souls he drops, and then take the
Wind Orb off the ground. Now go back down the ladder, and save at the Magic
Mirror. Now go through the next room, and go back outside. Head to the
Samanosuke's right, back to the door where the little boy was screaming for
help before, and use your Wind Orb to open the door with the green seal. Enter
this door. You'll find the boy, seemingly unharmed, and a cutscene ensues.
You're back on the first floor of the Keep, in a room where Kaede is.
Samanosuke tells the boy of his fantastic voyages around the world, and that
fighting isn't worth it. The graphics of his voyages are actually quite
breathtakingly done. A servant of another Princess then stumbles into the room
and faints. Samanosuke tells Kaede to take care of the boy and the servant, as
he has to go underground (where the servant said Princess Yuki is) to find
Princess Yuki.

After viewing the long-ass cutscene, I want you to think back to just before,
when you rescued the little boy. Do you remember, in his small chamber, seeing
a treasure chest? You do? Excellent. Climb all the way back up to the roof of
the Keep (it'll take a few minutes, yes), fight the enemies as you go for their
valuable souls, and go back to the room once guarded by the Wind Orb power.
Open the treasure chest in there to reveal some Burst Bullets. Good stuff. Now,
go back to the main floor of the Keep and save your game with the Magic Mirror
on the main floor in that room with the free Magic Spirits. Look at your
weaponry. If your Fire and Lightning Swords and Orbs are both not on Level 3,
run around the Keep and fight the numerous Demon enemies and get souls, and
level up both of the orbs and swords to the maximum level. Also take the time
to get souls and level up your wind orb and sword to Level 2. Once that is
done, we're ready to procede. In the main room of the Keep on the first floor
is an archer demon. If you want to get an Herb, kill the demons on the main
floor first with your sword, then equip your Bow and Arrow. Snipe at the demon
on the balcony above and kill him, get his souls, and then go and talk to the
man in the room. He'll thank you and give you an Herb! When you're ready to
procede, go back to the main room in the Keep on the first floor. Take the door
on the bottom left hand corner of the screen. Take the corridors and kill the
demons as you go. When you get to a door sealed by two lightning orbs, enter
it. Kill the demons coming at you from the inside, then take the door at the
top of the screen to the room that leads to the Keep Underground. If you
unlocked the first two orbs before like I said to, good, you're on your way.
Simply equip your Wind gear and unlock the third to have access to the
underground.

----------------
Keep Underground
----------------

Head straight, then take the first turn on your right, and follow it to a gray
door. Enter it to find a save room. Open the chest for a HERB, then save your
game and Enhance whatever needs enhancing. Go down the hallway, kill the
tenticles blocking your path, then kill the tenticle men at the end quickly, or
else they'll regenerate. Search the book shelves at the end of the Tenticle
corridor to find the Orange Book, the Green Book, and a Byakko to add to your
files. Enter the door at the end. Kill the tenticle men, and there are a lot of
them, so take it slow and take it easy or they can easily overwhelm you (use
magic if they get to be too much), and take the corridor all the way to the set
of doors at the end of the corridor, on your left. Enter the corridor and take
the path to the treasure chest at the end. Get the Purifier Bell from the
chest, and this will trigger some swinging blades to activate from the ceiling
down to the ground. Take it slow as you weave in and out of them and back to
the corridor. Head back towards the save point room, and on your left as you go
back down are a large set of silver double doors. Enter that room. Open the
chest on the right side of the room to get the Keep Underground Map. Now go to
the top of the screen on that same side and analyze the pulley in front of you.
Hack at the rope with your sword and it will break. From the other side, a tray
holding the Rosary of Communication will come down. Circle around to the other
side of the room and retrieve the Rosary. Head back out to the corridor and
take the halls back to the save room.

Kill the tenticles again, save your game, then go back into the first room that
came before the save room. There are some tortured souls blocking the door, so
use the Purifier Bell on it to allow access through the door. To use the bell,
first analyze the door to find out that they don't necessarily want to intefere
with your mission. Then go to your inventory and choose the bell. A small
cutscene will happen, showing Samanosuke using the bell. The spirits disappear
and you can now go through the door. Go through the door. Kill the large
armored guys in this room, use magic if necessary, and don't get too close to
them or they'll grab your neck and do massive damage. Take one at a time if
possible. Then, take a right at the end of the hall, kill the last armored
monster, and grab the Flourite off the ground in the corner of the corridor..
Turn around and enter the next door.

Kill the tenticle guys once more, and ignore the green orb door for now, and
go through the door to it's right. Inside, kill the tenticles for some easy
souls, and open the chest at the end for a Herb, and take the White Book off
the ground. Exit the room, and activate the double green orb door we just
passed up before and enter it.

Here, kill the single armored monster, then open the Treasure Box by performing
the following combination (order in which to activate the locks):

- Center, Right, Left

After opening the box, you will get the Blue Key. Take the Byakko off the
ground and the Apocalypse #1, which can be found in the large, glowing green
light in the center back of the room. On your way out of the room, examine the
structure your right as you go back, next to the door. You'll find your seventh
piece of Fluorite there. Go back a few rooms, and into the room where you found
a Flourite, and use the Blue Key on the blue door. Inside, watch the cut-scene
unfold. The old man offers Samanosuke one more chance to switch to his clan.
When he doesn't, the old man starts the Dark Ceremony and lightning shoots from
a large statue at the center of the room at Samanosuke, paralyzing him. He is
then trapped behind a magical barrier, unable to do anything. The old man warns
that Kaede is already in trouble, which is when the cutscene goes back to the
room of the Keep she is hiding out in. A fake Samanosuke comes in and knocks on
Kaede while the Princess' servant, really a demon, takes the little boy back.
Samanosuke realizes he is helpless. Meanwhile, Kaede wakes up...

!!!! ENTER KAEDE !!!!

As Kaede, exit the room you are in, and talk to the dying soldier to get the
Red Key. Exit The Keep, ignoring the monster demons as you go (even the weakest
demons that you come across in the Keep are tough for Kaede, it takes her some
ten hits to kill the weakest form of Demon, so avoid monsters at all costs,
really.) Enter into the South Area, past the chasm that led underground from
earlier in the game, then head west and to the green door that is locked. Avoid
the ninja demons, and use the Red Key to open the door, and enter the West
Area.

---------
West Area
---------

Once in the West Area, follow the path to a treasure chest (while avoiding all
monsters, since you aren't rewarded with anything for killing them), and open
it for a Herb. After getting the Herb, keep going until you get to a corridor
that leads to a door. Avoid the Ninja Demons best you can and enter the door
into the next area. Go into a door where you will find a soldier getting
attacked by some demons. Two of the three demons here are on a platform above
shooting arrows at you. Use the wooden planks set up in the area to avoid them
as best you can. Kill the first monster, then climb the ladder and kill the 2
other monsters. Go back down the ladder after killing the demons, and talk to
the man to get the SOUL ABSORBER. Now climb back up the ladder and go across
the plank to the door. Enter the door into the room and take the corridor to a
ladder. Climb down the ladder, and go to the Magic Mirror to save your game.
Open the treasure chest near the Magic Mirror to get the West Area Map.

Now, analyze the door in that room on the bottom level and you'll automatically
use your Shinobi Kit. Exit the Food Storage building and take the corridor all
the way to the end and enter the door, ignoring the demons as you go, as
fighting them is pretty futile. Once you enter this room, open up the treasure
chest there to get Journal #5 to add to your files. Also, make sure to nab the
Suzaku volume 4 off of the top shelf in the upper left of the room. There is a
secret compartment in the room too that if opened has some gears in it. You can
pull the string in there and the gears will turn a bit, then stop.

Head back through the demon-filled corridors, back to the Food Storage
building. Go back up the ladder and back outside. Take the ladder outside to
the ground level, and then take the door right there to the next area. Follow
that path all the way, avoiding the enemies, and use the Shinobi Kit on the
door there. Enter and you'll find yet another save area. In this room is a
treasure chest. To open the chest, you must answer this question:

Which is a mysterious place where the clan of Ogres meet?

To uncode the box, choose the choices in this order.

- 5th, 7th, 2nd choice (in that order)

Once the chest is opened, you'll get a Magic Jewel. Use it on any of your
weapons you want when you get back to using Samanosuke later on. Save your game
now, and then go outside through the other door in the guard station. Right
there at the door should be a shimmering white light on the ground. Search it
to get the Gear.

Now, head all the way back through the corridors and find the door along one of
the corridors that isa building with fire and furnaces and such going off. Once
you find this room, go all the way to the top left of the room and search there
for a lever. Pull the lever down and you'll notice that the door across the
room opens. However, it only stays open for a short amount of time. What you
want to do is pull the lever and then quickly time the fire bursts coming out
of the three furnaces so that you don't get burned as you run. Get across there
and enter the door in to that room. Once in that room, search the wall near the
door to find the Gold Plate. Once you get the Gold Plate, destroy the two
crates further up in the room. The second crate is hiding an Herb. Get the
Herb, then pull the lever right by the door and exit that room, and the furnace
room entirely.

Now, once you exit the furnace room shoot straight across the corridor to the
room with the missing gear. Go up to the gear set and choose the Gear out of
your inventory, and it will automatically set itself in there. Now, pull the
string and the gears will work properly, and the bookshelf will slide back,
showing a secret room. Once in the room, open the treasure chest there to get
the Silver Plate. Then, right by the chest on a table is a Byakko, which you
should add to your files. Finally, right across from the chest there is some
Fluorite, which will be #8 for you.

Now, finally, head all the way back through the corridors to the food storage
room and save your game, as always with Kaede, avoiding the enemies as you go
because of her great weakness. Once back in the food storage room and saved,
take the ladder to the second floor and go to the outside balcony, and take the
ladder there to the ground level, where you will, again, take the door right
there to another path. Follow that path and avoid the Ninja Demons all the way
back to the Guard Station where you should again save your game. Once saved,
exit the guard station through the opposite door and approach the barred door.
On the right side of the door is a silver switch missing half of itself, and on
the left side of the door is a gold switch missing half of itself. Approach
both switches and analyze them, then go to your inventory and choose the
corresponding plate (gold or silver) for both switches. Once both switches are
activated, the barred doors go away and you are allowed access to the door
ahead.

Now, go back to the Guard Station quick and save, and now go through the door
and into the burning building there. Your first objective here should be to get
the Fluorite piece. Right when you enter the building, there should be another
door there on the adjacent wall. Enter that door, and inside is a staircase.
Search next to the staircase to find Fluorite piece numero nine.

You have several options in the burning house of which where to go. But first,
go up the stairs right there and into this area of the house. In this dark area
of the house upstairs here is another of the trick treasure chests in which you
have to enter a certain combonation to open the chest. Pick the choices like
so.

Middle - Right - Right - Left - Left

If entered correctly, the chest will open and you'll receive an upgraded for of
Kaede's weapon called the Sacred Knife, which makes her slightly stronger
against the demon enemies about. Once you get this item, head back downstairs.
Remember as you navigate the burning house, don't run into the fire around the
house or you will get injured. However, try hitting the demon enemies that
attack you into the fire to damage them nicely. =) Take the corridor along the
hall down to a room with a Demon Ninja in it and some jars. The Demon Ninja is
easy now that you have the Sacred Knife. Take him out and then take the jars in
the room out to reveal a treasure chest. Inside is some Kunai for Kaede's use.
Additionally, right by the chest is another book for your files, the Genbu
Vol2.

From here, go back through the corridors and carefully traverse the hall so
that you don't run into the fire. This time, take the stairs going down right
by the entrance to the house, into the basement. Once in the basement, take the
corridor as it winds around and slash at the tenticles blocking your path when
you get to them. Right behind them is a door which you should enter. In this
room, run up to the grating and a cutscene will ensue. It seems that you've
found Princess Yuki, where she is being held captive. Kaede attempts to get her
out by unlocking the door, and the two get-a talkin'. All of a sudden, the
sorcerer from the beginning of the game comes out of the shadows and takes away
Princess Yuki into the shadows. After the cutscene ends, you'll have to battle
an enemy. This enemy can disappear like Stealth Ninja from Metal Gear Solid,
and then come back and slash at you. With your new weapon, you shouldn't have
any trouble with him at all, however. Stay on his trail and block when needed,
and use an Herb or Medicine if you have to. If he sinks into the ground, follow
the little blob on the ground as it goes to track him. He's that simple. Once
he's defeated, Kaede escapes the West Area and it's back to Samanosuke,
unconscious in the Underground Passage.

-------------------
Underground Passage
-------------------

A cutscene ensues where Samanosuke wakes up and he's in the Underground
Passage. As he awakens, walk straight and up to the Magic Mirror. Right next to
the Magic Mirror is a chest, open it to get a Medicine. Save and enhance as
needed at the Magic Mirror and then continue up the corridor into the next
area.

Another cutscene ensues. Samanosuke looks curiously up the darkened path, and
out of the path comes a clone of Samanosuke, that you'll have to fight.

^^^^^^^^^^^^
BOSS 3
^^^^^^^^^^^^

This battle is a pretty difficult one. You're going to have to block a whole
lot, first of all. The clone attacks a lot and barely ever takes a break. He
uses the Lightning Sword and an orb attack that you don't have, but you can
block it. Your best bet in hitting him is to use your special attacks. You're
hardly ever going to connect using regular attacks, so equip any weapon and use
the special attacks. If you run out of magic on that weapon, switch to another.
I personally beat him with two lightning orb attacks and a wind attack. After
he is defeated, you have access to the rest of the corridor.

Go up more and there will be two chests in front of you. One holds the Evil
Plate, and the larger one holds the Wooden Ladder. Get both items and walk out
onto the wooden plank. You're inside a well. Analyze the outside of the well
and then use the ladder, choosing it from your inventory. As you climb up the
ladder, you'll be back in the regular old Keep. There is something we need to
do in the West Area first, however.

-------------------
West Area (Part II)
-------------------

We need to go back to West Area for one reason and one reason only - to
retrieve the three pieces of Fluorite still there. If you don't want or need
the Fluorite, skip this part and go on to the next part.

Exit the Keep and head right back into the West Area, and we'll begin our
search for the three Fluorite pieces here, to make our job easier later on. Go
through the South Area, and then through to the West Area, killing enemies and
collecting their souls as you go. Once in the west area, you'll be confronted
by two demons, as well as two more on the roofs with bows and arrows. Take out
the two on the ground first, and then equip your bow and arrow and take out the
two on the roof as well, taking their souls. The man that was fighting them off
on the ground will reward you with a thanks and some Burst Bullets. Take the
corridor as it winds around and search the wall on your right for the first
piece of Fluorite we need. Good stuff, two more to go.

From here, go all the way down the corridor to the Food Storage Building.
You'll have to battle a few enemies and archers in the courtyard and take the
ladder entrance in. Once there, save your game, enhance if needed, and make
sure all of your weapons are stocked up on magic. (there is a free magic meter
there, afterall). Once that's done, enter to the door at your right, guarded by
three fire orbs. Take the corridor up to a treasure chest. Get the medicine
inside the chest, and then cross the bridge. Kill the Demons on the otherside
and collect their souls. Then, go down to the carriage being held by a rope.
Cut the rope with your sword, and then search on the ground where the carriage
once was to find Fluorite piece number 12. That's all of them that we can get
so far. Head back to the Keep and save your game. We'll continue from there.

------------------
The Keep (Part II)
------------------

Once back at the keep, make sure you're all stocked with magic and saved. All
of your orbs and swords should be at level 3 and maxed out by now. If not, do
that before proceeding.

Remember that large door with red veins on it that we didn't have access to but
we could see it all game? Go back there now. The missing part of the door, the
Evil Plate, is now in our possession, and we can open this door. Work your way
back to that door, and as you go, you'll notice that there are floating white
balls over all of the dead human corpses around the Keep. Talk to these
corpses, or the spirits of them, anyway, to hear some of their parting words,
if you'd like. When you finally get to the door, use the Evil Plate to unlock
it, by choosing it in your inventory. The door will unlock. Enter the door to
watch a cutscene.

The cutscene is that woman posing as a servant. She asks you how you got this
far, but then grossly transforms from her human form to a large insect form. A
gate behind her opens, to the Dark World, the world of the demons, and she
escapes with the boy before Samanosuke can do anything about it, as the insect
caused massive damage to the room so that Samanosuke could not move. Kaede
walks in afterwards, and asks what happened, when a plate-like device rises up
and casts a barrier over the gate to the Dark World so they can't be followed.
As suck, Kaede suggest that her and Samanosuke split up to find a way into the
gates.

We need to go back to the West Area now to find a way to open this blasted
door. Leave the Keep and go south to the locked door on the east side. A man
will yell "help" and jump back, when two insect demons shoot through the door
after him. Kill the two demon creatures and take their souls, and then procede
to talk to the man. Now go through the South Area past the chasm and into the
West Area. Kill the demons on the ground and block the arrows from the archers
on the roofs. Equip your bow and take them out if you'd like, then take the
corridor up and around until you get to a door, which you should go through,
then follow the corridor to the door with the blue orbs on them. Equip your
thunder orb and sword and open the door. Enter the room now.

Inside this room are a few goodies. In a chest on the upper right side of the
room is the Vision Staff, which will allow you to visably see any remaining
Flourite pieces on the ground or wherever. Near this chest is a statue with a
missing head. Analyze it if you'd like, but we'll come back to it later on. If
you approach the door on the upper lefthand corner of the room, there will be a
door there, but as you come near it, a set of bars will come down and block it
off. Worry not, we'll be back to fix that in no time.

Do you remember where the Food Storage Room is? The one we frequented with
Kaede before? Go back there, through the archery area (kill the large black
demon with magic, then block the arrows of the two archer demons on the terrace
up above. When they both shoot, equip the bow and quickly take them both out).
Then go climb up the ladder and walk across the terrace to the door. Once
inside, go down the ladder and save your game. TO your right should be a door
with three fire orbs on it. Equip the fire sword and orb and open the door,
then enter it. Run all the way down and around to the military carts at the
bottom of the screen. From here, simply kill the weak demons and take their
souls, then approach the door at the bottom left of the area, or the top left
of your screen. Enter the door into the next area.

Here is a big challenge. In this door are three of the axe-weilding monsters
that are pains enough, but additionally, there is a huge red axe weilding demon
that can take a crapload amount of damage from you. To make it easier for
yourself here, equip the wind gear and use the spell twice when the four
enemies group around you. This should take care of the three smaller axe-
weidling dudes so you can concentrate on the real menace. Take care of the big
guy now, after taking the souls of the smaller dudes, by using the fire spell
against him. If he doesn't die after that, a hit or two from the lightning
spell should take him out. Get the massive amounts of souls he drops, then lets
concentrate on the two treasure chests in the area, as well as that glowing
green light. The two chests contain bullets and, more importantly, the Statue
Head, which you'll need for an obvious reason. The green light is the Decorated
Sword. Hold on to that for later. Now that we've got what we need here, head
back to the room with the statue missing his head, in the West Area. You
remember how to get there, don't ya?

Once back in the room, approach the statue and analyze it. Procede to go to
your inventory from there and pick the Statue Head from it. The door's bars
will open on the otherside revealing a small room with a chest in it. Open the
chest to receive the Matchlock, a powerful gun-like weapon. Now we're basically
done in the West Area for good, so head al


Other Onimusha: Warlords cheats hints faqs solutions:

1. Onimusha: Warlords hints
2. Onimusha: Warlords hints
3. Onimusha: Warlords hints
4. Onimusha: Warlords hints
5. Onimusha: Warlords hints
6. Onimusha: Warlords hints
7. Onimusha: Warlords hints
8. Onimusha: Warlords hints
9. Onimusha: Warlords hints
10. Onimusha: Warlords hints
11. Onimusha: Warlords hints
12. Onimusha: Warlords hints
13. Onimusha: Warlords hints
14. Onimusha: Warlords hints
15. Onimusha: Warlords hints
16. Onimusha: Warlords hints
17. Onimusha: Warlords hints
18. Onimusha: Warlords hints
19. Onimusha: Warlords hints
20. Onimusha: Warlords hints
21. Onimusha: Warlords hints
22. Onimusha: Warlords hints
23. Onimusha: Warlords hints
1. Onimusha: Warlords faq and solutions
2. Onimusha: Warlords faq and solutions
4. Onimusha: Warlords faq and solutions



Copyright © 2005 Any cheat codes