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TimeSplitters 2 cheats / TimeSplitters 2 hints / TimeSplitters 2 faqs / TimeSplitters 2 solutions



TimeSplitters 2 faqs and solutions


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Story Guide/Walkthrough


GAME INFOMATION
---------------

-- Game -- TimeSplitters 2
-- Gender -- First Person Shooter
-- Console -- Playstation 2
-- Rating -- MA15+
-- Players -- 4 player (16 with i.link)
-- Made by -- Free Radical Design
-- Publisher -- Eidos
-- Country -- Australia
-- Author -- fluxwildlyuncut (Rhys Palazzolo)
-- E-Mail -- Palazzol@eon.net.au
-- Version -- Version 1.3


To get the best possible results when reading this guide, make sure that
the numbers and letters line up.

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/=============================================================================\
| Reader’s Notes |
\=============================================================================/

This gameguide is copyright protected (C) and cannot be used without
permission by the author. It has been created for PRESONAL use only and cannot
be used to make a profit or to be use as a 'Free-be' when you purchase
something else. You cannot rip off parts of this guide and put them on
something else as that is called 'plagiarism', and it won't be tolerated. If
I do find it on a site/FAQ without asking permission, then I will ask you to
remove it. You can however use this guide to help you make your own as long
as you do not copy any of the content of this guide. And lastly, this guide
can only be posted on www.gamefaqs.com and no other sites. If you want to send
me anything, then send it to (Palazzol@eon.net.au) and be sure to put 'TS2' or
'TimeSplitters 2' as the subject so that it is easier for me to sort them out.


/=============================================================================\
| Version |
\=============================================================================/

Version 1.0: 13/01/03
This is the first version of this guide and I have completed
everything I was hoping to do so there won't be too many updates
unless something gets sent in, which I doubt. So for now this
guide is complete so enjoy it until I post some more info.

Version 1.1: 21/02/03
I have decided to make this guide what it was originally going
to be, a story guide for all difficulties. Here is what I have
done:
- Edited the format and fixed up some errors.
- Also added some info to the 'TimeSplitters Vs TimeSplitters 2'
section.
- Added quick walkthrough for all the levels up to Atom Smasher.
- Added normal strategy for Siberia and Chicago levels.

Version 1.2: 6/03/02
- Went through and checked for spelling again.
- Added missions Notre Dame, Return To Planet X and NeoTokyo
for Normal difficulty.

Version 1.3: 21/03/03
- Completed levels Wild West, Atom Smasher and Aztec Ruins on
Normal difficulty.

Version 1.4:
- Completed Space Station level on normal


/=============================================================================\
| Contents |
\=============================================================================/

1. TimeSplitters Vs TimeSplitters 2
2. What's The Hell's Going On?
3. Story Mode
- 1990 Siberia
- Easy
- Normal
- 1932 Chicago
- Easy
- Normal
- 1895 Notre Dame
- Easy
- Normal
- 2280 Return To Planet X
- Easy
- Normal
- 2019 NeoTokyo
- Easy
- Normal
- 1853 Wild West
- Easy
- Normal
- 1972 Atom Smasher
- Easy
- Normal
- 1920 Aztec Ruins
- Easy
- Normal
- 2315 Robot Factory
- 2401 Space Station
- Easy
- Normal

/=============================================================================\
| 1. TimeSplitters Vs TimeSplitters 2 |
\=============================================================================/
This section is purely for observation. All I have done here is listed all
the levels from TimeSplitters and TimeSpilitters 2 just to see the difference
in times and I have also noticed a few characters from the original. Anyway,
here we go. Weeeeeeeeeee!!!

TimeSplitters TimeSplitters 2
------------- ---------------
1935 Tomb 1990 Siberia
1970 Chinese 1932 Chicago
2005 Cyberden 1895 Notre Dame
1950 Village 2280 Return To Planet X
1985 Chemical Plant 2019 NeoTokyo
2020 Planet X 1853 Wild West
1965 Mansion 1972 Atom Smasher
2000 Docks 1920 Aztec Ruins
2035 Spaceways 2315 Robot Factory
2401 Space Station

So here is some of the similarities I have found between TS2 and the original.
If you find any that I haven't said, then sent them in and I will add them.
And first off we have...

One of the most obvious would have to be the return of the Planet X level.
It may be totally different to the level in the original but it still has
the same theme of an barren alien world, plus they both have the same name.

Another I have noticed is the return of Captain Ash. He has a new look and
theme and this could be the fact that the level in TS2 takes place 15 years
before the original at the Tomb, but for some strange reason he looks a lot
older.

Another character I have noticed has made an unfortunate... I mean a return,
is Harry Tipper. His appearance in TS2 takes place 2 years after his
appearance as a cop at the famous Chinese level.

Which brings me to another point. There is a few levels from the original
which have been brought back. Among these is my favourite level of all,
the Chinese as well as others like the Compound, Streets and the Site and
one or two more to the best of my memory.

There is still a few characters that have made a return, which include
Chasity (I think) who once stared at the Cyberden but is now playable at
NeoToyko which is 14 years after. She now has a new look with the fish net
kind of top and more retro clothing.

Others who have kind of make a return are R108 and Gretel from the original.
Although, R109 is the next model up for R108, to my memory, it still looks
kind of the same, and the next model up from Gretel is the Gretel Mk II,
who has a totally new look.

I have just found this out while writing version 1.1 of this guide. I was
reading the character info in the character gallery and i found out that the
character, Ilsa Nadir, who you play as in the first level (1990 Siberia),
is actually the daughter of a character you could play as in TS1 called Dr.
Katje Nadir. The level you can play as her is set in 1950, so for Ilsa to
be between 20-30 years old, Katje must have has her baby around 20 years
after the Village level.

Another thing I have learned from reading the character info at the character
gallery is that Elijah Jones, who you play as in the Wild West level, is
Peekaboo Jones' "great great grandpappy." For people who haven't played the
original TimeSplitters, this name won't mean anything to them. Peekaboo Jones
was a playable character, who you could play as in the hardest level in that
game called the Mansion.


/=============================================================================\
| 2. What's The Hell's Going On? |
\=============================================================================/
First off, what are TimeSplitters? In the first TimeSplitters, they are an evil
race dwelling outside of time and space. Throughout history they have
manipulated the fate of humanity.

Now prepare to battle through history as the evil TimeSplitters get ready to
rise again!!

The year is 2401. A futuristic space station loiters on the fringe of time
and space, inhabited by an evil race known as the TimeSplitters. Growing in
strength and numbers, they have only one purpose in life to destroy all
human existence!

An elite troop of space marines has been sent to overpower these evil
creatures but they are fighting a losing battle. The last two remaining
marines fight their way to the heart of the station, where the TimeSplitters
keep their secret weapon the time portal. Powered by nine rare crystal
shards it enables the TimeSplitters to leap from one generation to another,
changing the course of history for the good of their own. The marines arrive
as the last two crystals disappear through the portal in the hands of the
enemy.

The only way to stop the TimeSplitters evil reign continuing is to follow
them into the portal and recover the nine crystals before they are lost
forever. The marines take a leap into the unknown, without any idea as to
which time period they will end up in and without any idea as to what the
future - or past - will hold!



One more thing. Is it just me or does the Time Portal in the Intro cut-scene
have a strong resemblance to the Stargate off 'Stargate SG1'? I mean with the
whole spilling circle that takes you to different places (and times) and the
big woosh when the portal is stabilized. Anyway, that was just a though
that I had and thought you might be interested.


/=============================================================================\
| 3. Story Mode |
\=============================================================================/

/-----------------------------------------------------------------------------\
| 1990 Siberia |
\-----------------------------------------------------------------------------/
1990 Siberia - Oblask Dam

A secret research facility under a Siberian dam has unearthed preserved organic
specimens which are over ten thousand years old.

Following a number of mysterious accidents, the original scientific team has
left the site and a Russian military garrison has been assigned to the
excavation project.

Intelligence has revealed that the military's attempts to develop biological
weaponary from the finds has had dreadful results. They must not be allowed
to continue this research.

Although Biohazard cleanup forces are on their way, there is an opportunity to
investigate the site and destroy the samples and research records before they
arrive.

The base is currently under lockdown - the perimeter guards are jumpy and the
automated security has been engaged. Avoid the cameras, if necessary they can
be switched off or destroyed.

Cutting off the communications uplink should buy some time to explore the
base more fully.
_____________
_____/ Co-op Notes \________________________________
| Time/Place: 1990 Siberia |
|____________________________________________________|

At the very start of the level (on normal and hard difficulty settings, it is a
good idea to have one person run through the area and kill all the guards,
while the other player aims up at the top left of the dam, where the sniper
is supposed to be. Is you look there with the sniper rifle zoomed in, then
he will not appear and you won't have to worry about him.

________
_____/ Easy \_____________________________________
| Time/Place: 1990 Siberia |
|____________________________________________________|

Weapons Available
-----------------
Temporal Uplink (Starting)
Silenced Pistol (Starting)
Sniper Rifle (Starting)
Timed Mines
Soviet S47
Fire Extinguisher

Objectives
----------
Deactivate the communications dish
Investigate the secret digging site
Retrieve the Time Crystal
Burn all evidence in the filling cabinets (Secondary)

Quick Walkthrough:
- Get the guns in front of you and sniper everyone you can see in the area.
- Run up the stairs onto the roof and enter the building at the top. Activate
the switch in the back of the room.
- Run across the planks of wood, along the roofs of the buildings and fall
down the hole that is in one. Get the timed mines that are there.
- Destroy the two cabinets and the communications dish that is on the roof.
Run into the Dam and run up the stairs to the top.
- Now run though the door, into the long corridor and shut off the valves to
turn off the steam pressure.
- Now continue to the next area and run to the bottom of the stairs.
- Go though the door at the bottom and kill all the guards that are around the
big building before entering.
- Once in the building, kill everyone you see and make your way to the area
just past the shower block.
- There will be a storage room with a cabinet in it and there will also be
two cabinets next to each other in the next area.
- Go down the stairs and kill everyone in this area. Go up the stairs, to a
room and activate the switch.
- Go though the door at the back of this area and to the end of the tunnel.
- Throw four timed mines onto the container and get the Time Crystal and run
back down the tunnel and run into the Time Portal.


Full Walkthrough:
As soon as you start, grab the Sniper Rifle and Silenced Pistol and use the
sniper rifle to take out the guard on the catwalk. There will also a camera
just left of him on the wall. To take it out just use the sniper rifle and
shoot the green part to take it down in one shot. Now run out of the cave
and take out a guard that is in between two of the buildings. Now take out
your pistol and kill the last guard in this area who is near the back. Now run
into the two story building and you will find a joystick where you can control
a camera if you haven't destroyed it yet. Now walk around the building you were
just in until you find some stairs. Take the stairs to the top and enter the
building. At the back of the room, you will find a switch, which can be
activated by pressing the activate button (which is usually X.) It will go
green so you know it is on.

Go outside again and walk across the wood planks and go right and fall down the
hole in the roof to inside the room below. There is some timed mines in here and
when you go to open the door, it will unlock (it was locked before.) Now go to
the room just left of the one you were just in and enter it. In here you will
find a filing cabinet, which you need to destroy. Open it and then throw a timed
mine at it and you may want to get out of the room. There is two cabinets in the
area you are in and the other one is in a room with a big plank lying against it.
Take this one out the same way you did the last and you will only have three left
to destroy. Now go back to the stairs are go back up them. Look at the top of the
building and you should see a dish that is spinning around. Throw a mine at it to
destroy it. Don't forget to do this one because I always seem to miss it and
forget about it.

--------------------------------------------
|Deactivate the communications dish COMPLETE|
--------------------------------------------

Now go back to the bottom of the stairs and go along this area and you will
find a kind of bunker which leads into the dam. Go down the hallway and you
can try the elevator, but there is no power, so you will need to take the
stairs. Go up the stairs and on the first floor there is a busted pipe, which
has steam coming out of it. You can duck to avoid this and then continue up
the stairs. You will also come across a few guards, who can easily be killed.
When you get to the top, you will see a door and pass it a few guards.

Get out your sniper rife and take out any guards you can see and try not to get
detected otherwise just use the pistol. When all three guards are dead, run
and take all their guns before they disappear because a few have Soviet S47s.
Now run back to the start and you will see a doorway which will lead to a
long pipe with a valve and some more ammo and a shield. Activate the valve
and the steam pressure will go down to 66%. There is two other valves which
need to be activated until the steam pressure is at 0%. Now go to the end of
the room and you will be able to go onto the next area.

Here, you will need to go down the stairs, where you will once again come to
some more guards and some sniper ammo and a shield. When you get to the bottom,
you will come to a closed door. Look to your right and you will see a switch,
which will open the door. Now run up the small set of stairs and use the sniper
rifle to take out the guard at the very end of the walkway. Now walk around the
building and you will find another guard and a camera. Take out both and you
will see a door that you will need to enter.

When you get inside, you will locate the Time Crystal. Go down the hall and in
the next room you will find a guard. From now on, you will need to kill
everyone as quick as possible otherwise they will sound the alarm and send more
guards after you. Also on the bottom shelf of one of the shelf you will find
the Anaconda Cart, which can either be activated by using it on the Inventory
menu or pressing Triangle when you are using the Temporal Uplink. This game is
kind of like Snake but you can more in any direction or go up against up to
four other people.

Anyway, proceed down a set of stairs and you will come to another room with a
guard in it. Kill him and then look around for a door. It is not the room that
looks like a bathroom but a smaller one with another filing cabinet in it.
Destroy it and then proceed to the room with a fire extinguisher (you can pick
it up but pressing X but you don't need it in this difficulty) and then go to
the room after where you will be able to find the last two filling cabinets
which you have to destroy.

---------------------------------------------------
|Burn all evidence in the filling cabinets COMPLETE|
---------------------------------------------------

Now go down the steps that are near the two filling cabinets and you will pass
the CHECKPOINT.

Now go down the set of stairs and in the next area you will find three guards
that need to be killed. Now go up a set of stairs (Not the hollow ones in the
middle of the room) and open the door. Now look around the computers for a
switch, which you can activate (it will go green when activated.) This opens
the door at the end of the room. This next area is a corridor with three doors
on the right. In this hallway, you will come across some zombies who you can
easily kill or to save ammo, aim at their heads and shoot that off for a one
hit kill. If you need some more armour, there is some behind door No.1.
Door No.2 is locked and in door No.3 there is just a Zombie. Continue to the
end of the tunnel, where there is two more zombies that you need to kill.
There is also the Time Crystal, which is on the floor. All you have to do is
run over it to pick it up.

-------------------------------------------------------------------
|Retrieve the Time Crystal COMPLETE |
|NEW OBJECTIVE: Destroy the bio-hazard container at the digging site|
-------------------------------------------------------------------

You now have a new objective which is to destroy the container in this area.
It looks kind of weird and is hanging on a string. All you need to do to
destroy it is throw four times mines on it and it should be toast. Just make
sure to get well away from it when it blows up.

--------------------------------------------------------------
|Destroy the bio-hazard container at the digging site COMPLETE|
|NEW OBJECTIVE: Escape through the Time Portal |
--------------------------------------------------------------

This next objective is easy. All you have to do is run back the way you came,
down the hallway and run into a round circle thing that looks like a blue
scribble and a kind of wavy water in the middle. When you run into that,
you will finish the level.

----------------------------------------
|Escape through the Time Portal COMPLETE|
----------------------------------------

LEVEL COMPLETE


________
_____/ Normal \_____________________________________
| Time/Place: 1990 Siberia |
|____________________________________________________|


Weapons Available
-----------------
Temporal Uplink (Starting)
Silenced Pistol (Starting)
Sniper Rifle (Starting)
Timed Mines
Soviet S47
Fire Extinguisher
Flamethrower
Tactical 12-gauge

Objectives
----------
Deactivate the communications dish
Investigate the secret digging site
Retrieve the Time Crystal
Access the top of the dam
Burn all evidence in the filling cabinets (Secondery)

As soon as you start, grab the Sniper Rifle and Silenced Pistol and use the
sniper rifle to take out the guard on the catwalk. There will also a camera
just left of him on the wall. To take it out just use the sniper rifle and
shoot the green part to take it down in one shot. Now run out of the cave
and take out a guard that is in between two of the buildings. Now take out
your pistol and kill the last guard in this area who is near the back and the
other who is patrolling on the left side of the area. There is also a guard
standing in one of the rooms, look around and when you find him, you can take
him out through the window of the door. Now run into the two story building
and you will find a joystick where you can control a camera if you haven't
destroyed it yet, but there will also be another. Now walk around the building
you were just in until you find some stairs. Take the stairs to the top and
enter the building. At the back of the room, you will find a switch, which can
be activated by pressing the activate button (which is usually X.) It will go
green so you know it is on.

At this point, get out your sniper rifle and look at the dam wall. If you look
at the to and look over to the left, you should be able to see a small window
at the very left of the dam, with a sniper in the window. Kill him so that he
cannot cause too much damage.

Now walk across the wood planks and go right and fall down the hole in the roof
to inside the room below. There is some timed mines in here and when you go to
open the door, it will unlock (it was locked before.) Now go to the room just
left of the one you were just in and enter it. In here you will find a filing
cabinet, which you need to destroy. Open it and then throw a timed mine at it
and you may want to get out of the room. There is two cabinets in the area you
are in and the other one is in a room with a big plank lying against it. Take
this one out the same way you did the last and you will only have three left
to destroy. Now go back to the stairs are go back up them. Look at the top of
the building and you should see a dish that is spinning around. Throw a mine
at it to destroy it. Don't forget to do this one because I always seem to miss
it and forget about it.

--------------------------------------------
|Deactivate the communications dish COMPLETE|
--------------------------------------------

Now go back to the bottom of the stairs and go along this area and you will
find a kind of bunker which leads into the dam. Go down the hallway and you
can try the elevator, but there is no power.

----------------------------
|NEW OBJECTIVE: Restore Power|
----------------------------

Go up the stairs and on the first floor there is a busted pipe, which
has steam coming out of it. You can duck to avoid this and then continue up
the stairs. You will also come across a few guards, who can easily be killed,
and a camera. Just make sure it doesn't see you. When you get to the top, you
will see a door and pass it a few guards. Get out your sniper rife and take out
any guards you can see and try not to get detected. If you aren't detected, then
just move through this area and sniper everyone else you can see. But if you are
detected, run into the first room on your left and you should be able to find a
Soviet S47 and some armour on the Shelves that is there. Then just wait in here
and look at the door, so that you can kill the guards as they come into the room.

When all the guards are dead, run and take all their guns before they disappear.
Now run back to the start and you will see a doorway, which will lead to a long
pipe with a valve and some more ammo and a shield, if you haven't got it yet.
Activate the valve and the steam pressure will go down to 66%. There is two
other valves which need to be activated until the steam pressure is at 0%. Now
go to the end of the room and you will be able to go onto the next area.

Here, you will need to go down the stairs, where you will once again come to
some more guards. You will also get some more armour and sniper rifle ammo.
But if you don't need them, leave them and come back for them when you need
them. When you get to the bottom, you will come to a closed door. Look to your
right and you will see a switch, which will open the door. Now edge forward
and if you look at the ver far right of the dam, you should see another sniper
in a window at the top, like last time but on the other side. Now run up the
small set of stairs and run around the building killing everyone you see and
you should also find a camera. Enter through the door on the far side of the
building.

When you get inside, you will locate the Time Crystal. Go down the hall and in
the next room you will find a guard. From now on, you will need to kill
everyone as quick as possible otherwise they will sound the alarm and send more
guards after you. Also on the bottom shelf of one of the shelf you will find
the Anaconda Cart. Proceed down a set of stairs and you will come to another
room with a guard in it. Kill him and then look around for a door. It is not
the room that looks like a bathroom but a smaller one with another filing
cabinet in it. Destroy it and then proceed to the room with a fire extinguisher
(you can pick it up but pressing X but you don't need it in this difficulty)
and then go to the room after where you will be able to find the last two
filling cabinets which you have to destroy.

---------------------------------------------------
|Burn all evidence in the filling cabinets COMPLETE|
---------------------------------------------------

Now go down the steps that are near the two filling cabinets and you will pass
the CHECKPOINT.

Now run down the set of stairs and get out your silenced pistol and wait for
a guard to patrol by. Kill him with a head shot so that no one will hear.
Now run into the area with the stairs and use stealth to kill everyone else.
Once everyone is dead, run to the top of the platform and destroy the two
sentry guns that are facing into a room. Now run up some stairs into that room
and you will find a switch at the far wall of the room. Remember where this
room is because you will need to come back here a little later on.

Once you have activated the switch, it will go green and a door in the big room
will open. Brake a glass panel and jump back to the bottom floor and go through
the new orange door you opened. On the right wall you will find three doors with
numbers above them. Behind the first is some armour and some grenades. Behind
the third door, there will be some timed mines and door number two is where
you need to go next. Go in there and you will find another hall. On the left
is a door and when enter there will be two switches and a camera console.
Flip the switches and use the camera to kill the guard that is waiting behind
the glass. Once he is dead and the switches have been activated, run into the
room where the guard was and take his Tactical 12-Gauge. Run into and down
the hall and kill the two guards in this room. Run to the back and grab the
disk that is on the floor and all the zombies will get up and attack you. The
area is pretty big, so you will have heaps of room to move around in. It helps
if you aim at the zombie's heads for a one-hit-kill. Now, once you have the
disk run back to the room I told you to remember (with all the computers),
and use the panel that is flashing red and you will restore the power.

-----------------------
|Restore Power COMPLETE|
-----------------------

Now run back into the entrance of the hallway with the three doors and wait
for some zombies to come out of the rooms. Kill them and them run to the end
of the hallway. At the end there will be about three or four more zombies
so kill them and grab the Time Crystal on the floor and you will notice that
you have passed a few objective objectives.

-------------------------------------------------------------------
|Investigate the secret digging site COMPLETE |
|Retrieve the Time Crystal COMPLETE |
|NEW OBJECTIVE: Destroy the bio-hazard container at the digging site|
-------------------------------------------------------------------

Now get out your Timed Mines and throw about three or four mines on the
container on the left side of the site and that should destroy it. If not
then just throw a few more mines. If you have run out of mines, go through door
number 3 in the hall and there should be some in there if you haven't gotten
them yet.
--------------------------------------------------------------
|Destroy the bio-hazard container at the digging site COMPLETE|
|NEW OBJECTIVE: Do not allow any mutants to survive |
--------------------------------------------------------------

Now if you listen to the speakers, you will heart that the Special Forces have
been deployed. Run back to the entrance of the hall and you will see some
soldiers in green and some zombies fighting. Just stay in the entrance and
shoot the soldiers first or just hope that the zombies kill them. I find that
it is easier to kill the guards first because they are the most dangerous
because they can hit you from a distance, while zombies can only do melee
attacks. Once the guard are dead, just kill the remaining zombies and run back
up the stairs at the other end of the room, where you originally came from.

Go up the first half and a zombie will come down. He will be on fire so back
off and kill him. When you go up he next half a soldier will come down so be
ready to kill him before he can get a shot a you. Now just stay at the top of
the stairs and fire a few grenades around to kill all the zombies. Once you
have fired them, back off down the stairs and kill the remaining zombies as
they come after you. Continue up the stairs and there should be a few soldiers
around. Now go back up the way to came to get back outside. From now on,
always go for the soldiers first and then the zombies. Near the door to
outside, you will find to soldiers and one of them will have a flamethrower.
When you get outside, run around the building and you should find two zombies
and another two soldiers. Once the two zombies are dead you should pass that
objective.

--------------------------------------------
|Do not allow any mutants to survive COMPLETE|
--------------------------------------------

Now run back into the dam and some more zombies will come from the stairs.
Kill them and when they stop coming up into the elevator and press the up
button. Once you get to the top run out of the elevator and onto the top of
the wall. At this point get out your Soviet S47 and kill the two guards that
come after you. One will come from where you came and the other from the other
side of the wall. Now go to one of the three gun turrets and use it.

-------------------------------------
|Access the top of the dam COMPLETE |
|NEW OBJECTIVES: Eliminate the gunship|
-------------------------------------

Now a big chopper will come after you so use the gun turret and shoot at it.
The turret has four rockets so use all of them and that should take off around
half of its health away. Now you can just shoot it with the machine gun, or
move to another turret and use the rockets from that. While you are doing
this be careful because another two men will come at a time. This should happen
at least twice. When the ship is nearly destroyed it will go behind you so
make sure never to have your back to it. However, I find that this is when
another two guards will come. Once the ship is destroyed, the Time Portal will
appear in the middle of the dam, so just run into that and you will pass the
level.

---------------------------------------------
|Eliminate the gunship COMPLETE |
|NEW OBJECTIVE: Escape through the Time Portal|
|Escape through the Time Portal COMPLETE |
---------------------------------------------


LEVEL COMPLETE

/-----------------------------------------------------------------------------\
| 1932 Chicago |
\-----------------------------------------------------------------------------/
1932 CHICAGO - Downtown

Big Tony's operations have got a little out of hand. It seems his mob isn't
content with running bootleg liquor and the usual protection rackets.

Word on the street is that Tony has knocked off a shipment of priceless
gemstones and he's bringing his brother in to expand operations.

He isn't counting on a hard boiled detective like Jake Fenton showing up...
Tony's hiding out in the Sunrise Club, an exclusive speakeasy - his goons
don't like strangers showing up unannounced so you'll need to get a membership
card. Marco the Snitch should be able to help you out.

________
_____/ Easy \_____________________________________
| Time/Place: 1932 Chicago |
|____________________________________________________|

Weapons Available
-----------------
Temporal Uplink (Starting)
Vintage Rifle (Starting)
Luger Pistol (Starting)
Tommy Gun
Tommy Gun (x2)

Objectives
----------
Rendezvous with your informant
Obtain the Nightclub pass card
Eliminate Big Tony
Retrieve the Time Crystal
Drain the whisky barrels (Secondary)

Quick Walkthrough:
- Sniper the enemy in this area and jump down from the ledge and get the armour
at the from of the boat.
- Go to the next area and shoot the barrel that is here.
- Go up the stairs and follow the path and you will come to another barrel.
- Run outside and go to the payphone that is ringing.
- Sniper the gangster that is down the street and run over and take his Tommy
Gun.
- Shoot the car with the Tommy Gun until smoke comes from it and then move on
past O' Leary's.
- Find the person that is waiting near a newsstand and escort him back to his
house.
- Get the pass that is on his table and continue down the street.
- When you get to a big gate, open it and run up the stairs into the
restaurant.
- Go to the back of the restaurant and open the 'members only' door.
- Now go into the club and get the Tommy Gun (x2) that is in one of the little
halls
- Continue up to the middle of the club and run up the stairs and shoot at
Big Tony.
- When he is dead, grab the Time Crystal that he dropped.
- Run back down the stairs an into the Time Portal.


Full Walkthrough:
As soon as you start, get out your Vintage Rifle and take out the man
that is on the floor below. Then jump down as well and get his ammo and at the
front of the boat that is here, there is some armour, so get that as well. Now
go across the bridge to get off the boat and up some stairs and you will find
an enemy on your left. Take him out and you will also find your first whisky
barrel. You have to drain these so to save ammo, make one shot at the bottom
and all the wine will start to come out. Then just leave it and it will
eventually drain.

Now head up the set of stairs and around a few corners before going down
another set. Here you will find another gangster and whisky barrel, so take
both out. There is a door just left of the stairs (when looking at them),
which will lead out into the streets. You may want to be careful who you shoot
here because there is a lot of innocent people as well as people you aren't
allowed to kill out here. What I usually do is when I see some one, I will
check if they have a gun (the Vintage Rifle is good for this) and then if they
do, start shooting. Anyway, on your right there is a phone booth and you need
to go into it and press X and the informant will organize to meet you.

Now run down the street and kill the person on the right and take his Tommy
Gun. Now equip the Tommy Gun because you will need it and continue down the
street until you get a new objective.

---------------------------------------------------
|NEW OBJECTIVE: Prevent Tony's Brother from escaping|
---------------------------------------------------

As soon as you get this message, a car will come out onto the street and this
is the car you must destroy. All you have to do is shoot at it with the
Tommy Gun until you see some smoke coming from the front. The car will still
keep going, but don't worry because it will blow up around the last turn.
The car will now crash and you will pass the objective. You should still have
around 10 ammo left and a full barrel for the Tommy gun, if you didn't shoot
the car too much.

----------------------------------------------
|Prevent Tony's Brother from escaping COMPLETE|
----------------------------------------------

You may not have much ammo for the Tommy Gun left, but that doesn't matter.
Just get out your pistol and continue going. Continue going down the street
and you will pass a place called 'O'Leary's. This is a club but there is
nothing to do in here, unless you want to play a game of pool...via shooting
the balls (pretty cool). There isn't really any need to go in there and you
will probably get lost if you do. But to the right of the entrance, you will
find the last whisky barrel you need to destroy.

----------------------------------
|Drain the whisky barrels COMPLETE|
----------------------------------

Now just continue down the street and you will see a man waiting in a
corner. Don't kill him as he is the informant. (I accidentally did and had
to start over.) Go up to him and you will complete one of the objectives.

---------------------------------------------------------
|Rendezvous with your informant COMPLETE |
|NEW OBJECTIVE: Protect Marco as he returns to his hideout|
---------------------------------------------------------

Here all you have to do is kill all the men that come from in front and behind
of you until you get into the next street. Now you will want to get out your
Vintage Rifle. Look for a cloths line with cloths on it above you and to the
left of it you will see a man with a sniper rifle (he drove me crazy when I
first did this level because I couldn't work out who was shooting me.)
Eventually Marco will go inside so follow him. You may get the occasional
guy come after you here, so be careful. When Marco gets inside go in too and
he will give you a pass to Big Tony's nightclub. It is on the table so walk up
to it and you will pick it up.

----------------------------------------------------
|Obtain the Nightclub pass card COMPLETE |
|Protect Marco as he returns to his hideout COMPLETE|
----------------------------------------------------

Now go back onto the streets and head right and whenever you come to an
intersection, go left. Eventually you will come to a big gate. Walk up to it
and press X and the gate will open for you. There is a few gangsters here
and you will be able to replace the Tommy Gun ammo that you wasted on Tony's
Brother's car. When you are ready, go up the set of stairs to enter Big Tony's
club and you will locate the Time Crystal. When you enter the restaurant,
there will be a hallway to your left take it and it will lead to a back ally.
This is the front of Tony's club and there is a door with the sign 'Members
only.'

Well *sigh*, we tried but it looks like we ain't members. Well boys, we
tried out hardest but it looks like we will have to call it a night. Just
kidding. You should be able to open the door if you have the members pass.
Once you pass though the gate you will pass the CHECKPOINT.

Go up the stairs into the restaurant and take the first left into a little
hallway. This will lead to an alley with a door that says 'Members Only' on
it. Open it and you will notice this is the area where the intro cut-scene took
place and you will have to go through another door and you will finally be in
'The Sunrise Hotel.' Just follow the hallways and you will come across a few
men. Make sure that you have the Tommy Gun but it doesn't matter if you don't
it just makes it easier. Keep going until you come to a big foyer area and you
will get an enemy health bar on your screen. This is Big Tony's and you will
have to kill him.

Run up the stairs and Big Tony should be on your right. Just shoot him with the
Tommy Gun and he shouldn't be able to get more then one or two hits in. Once he
dies he will drop the Time Crystal, which you need to pick up.

---------------------------------------------
|Eliminate Big Tony COMPLETE |
|Retrieve the Time Crystal COMPLETE |
|NEW OBJECTIVE: Escape through the Time Portal|
---------------------------------------------

The Time Portal is in the centre of this room and you will have to go down
the stairs to get there. You may also come across one or two TimeSplitters
along the way. Once again, step into the Time Portal and you have passed
yet another stage.

----------------------------------------
|Escape through the Time Portal COMPLETE|
----------------------------------------

LEVEL COMPLETE


________
_____/ Normal \_____________________________________
| Time/Place: 1932 Chicago |
|____________________________________________________|


Weapons Available
-----------------
Temporal Uplink (Starting)
Vintage Rifle (Starting)
Luger Pistol (Starting)
Tommy Gun
Tommy Gun (x2)
TNT
Shotgun

Objectives
----------
Drain the whisky barrels
Rendezvous with your informant
Obtain the Nightclub pass card
Eliminate Big Tony
Retrieve the Time Crystal
Minimise civilian casualties (Secondary)


When you start, quickly run out into the balcony and kill the guard to the
left with the Vintage Rifle. The strafe over to the right and take out the
guard on the right. Now if you look on the top of one of the containers below
you, you will see that there is some sniper ammo on top of one of them. You
can drop down onto the container from where you are, but be careful because
once you jump down, you can't get back up. There will also be some armour at
the front of the boat, so make sure to get that as well. Get off the boat and
go into the next room and kill the guard that is patrolling in here. You will
also find the first whisky barrel in here, so make sure to shoot it at the very
bottom so that it can drain. Now go up there stairs and if you look through
the window that is there, you will be able to see a guard, who you can sniper
through the window. Now go around the corner and get the guard's ammo and go
down the stairs. There is a gangster waiting in here, so try to kill him
without him hearing you. Another guard will also be patrolling around, so wait
where you are and kill him when he comes into view. You will also find the
second whisky barrel in this room. Now go round the corner and run out onto
the streets.

Run to the end and you will see a phone booth that is ringing. Go inside and
press X and you will hear from your informant. Once you get out of the booth,
get out your Vintage rifle and take out the gangster that is waiting down the
street. Run down there and get the Tommy gun he dropped and quickly get it out
because you are going to need it straight away because you will now get a new
objective.

---------------------------------------------------
|NEW OBJECTIVE: Prevent Tony's Brother from escaping|
---------------------------------------------------

As soon as you get this message, a car will come out onto the street and this
is the car you must destroy. All you have to do is shoot at it with the
Tommy Gun until you see some smoke coming from the front. The car will still
keep going, but don't worry because it will blow up around the last turn.
The car will now crash and you will pass the objective. You should still have
around 10 ammo left and a full barrel for the Tommy gun, if you didn't shoot
the car too much. Also try to stay in front of the car, because there is guns
sticking out of the sides and back of the car and they will shoot at you if
they see you. So if you stay in front of the car, you won't be seen and shot
at.

----------------------------------------------
|Prevent Tony's Brother from escaping COMPLETE|
----------------------------------------------

Now continue going down the street and when you get to a club called
O'Leary's, go right into a little area. In here you will be able to get some
sniper ammo, Tommy gun ammo, some armour and the third whisky barrel. Shoot
the whisky barrel at the bottom and collect the ammo and then go into O'Leary's
club. Go into the room with the pool table and wait for some gangsters to
come. Make sure you have your Tommy gun out because you are going to need it.
Eventually some gangsters will come in and shoot the civilians. Make sure you
kill them before they kill the civilian. More will now come and attack you
so you will need to fight them off as well. The gangster will come from three
different entrances so be on your toes and never stand still. Eventually the
gangsters will stop coming, but nothing will happen, so leave the club and go
back into the streets and go to your informant.

---------------------------------------------------------
|Rendezvous with your informant COMPLETE |
|NEW OBJECTIVE: Protect Marco as he returns to his hideout|
---------------------------------------------------------

Now just follow the informant as he goes to his hideout. When he is gong down
the first street, just look in front and behind you because guys will come
from both ways. When you get to the next street, continue to kill gangsters as
they come, but first, get out your Vintage Rifle and take out the two snipers.
One is on the top of a building on the left side of the street and the other
is in a window in the building in front of you. When Marco gets into his
hideout, going there as well and he will tell you the Tony keeps a spare pass
card in his safe. Grab the TNT that is on the table and leave the building.

----------------------------------------------------
|Protect Marco as he returns to his hideout COMPLETE|
----------------------------------------------------

>From the front of Marco's hideout, go right and up the stairs into another
building. Get out your Vintage Rifle and creep forward and you should see a
guard patrolling. Creep forward until you can see where he has stopped. Kill
him with a head shot and then creep forward a little more. On your left, near
the doorway, there should be another gangster waiting and you cant take him
out before he sees you. Now if you look around this room, you will also find
the last whisky barrel that you need to destroy.

----------------------------------
|Drain the whisky barrels COMPLETE|
----------------------------------

Now go up the stairs and up onto the next floor. Kill everyone you see and
check all the rooms. You should be able to get a lot more ammo for your Tommy
gun as well as some armour and sniper ammo. Make you way to the top of the
building and when you get into the top room, you should see a desk with some
stuff and a phone on it and a safe behind that. Get out the TNT and throw it
onto the front of the safe. Get well away from the safe until it blow up and
one it has. Go and look inside and you should see the members pass there. Too
bad you can't take any of that cash. *Sigh*

----------------------------------------
|Obtain the Nightclub pass card COMPLETE|
----------------------------------------

Now that you have the pass, you will hear the phone on the desk ring. Answer
it and you will hear Marco tell you that there is some guys out to get you.
You are on the top floor now, so go down a level and there should be a window
there. Get out your Vintage Rifle and look out he window and there will be
three snipers in the area. One is on the roof to your right, one is in a window
on the building in front of you and the last is on the floor just under the
last one. Once they are all dead, go down the stairs and get back onto the
streets. Now go down the street you haven't been down yet and kill the gangster
that is in the building to your left. Continue down a little and kill everyone
you see. There is a little side street with a guard inside a building at the
end. Once everyone is dead, run to the end of the street and you should see
a gate. Open the gate and run inside and you will pass the CHECKPOINT.

You can now either get out your Vintage rifle and kill the two guards by the
steps or just run in and kill them with your Tommy gun. Either way, run up the
stairs and when you are in the restaurant, go left into a little hall. This
will come out in an alley, with a door that says 'Members Only' on it. Open
it up and kill the two gangsters that are in this area. There will also be
some armour next to the stairs if you need that. Go through the door at the
bottom of the stairs and you will be in the Sunshine Club. Kill the guy around
the corner and you will find a Tommy gun (x2) in one of the little rooms
behind the glass. Once you have it, get them both out and follow the path
until you get to a big area with a set of stairs. Here you will get a new
objective.

---------------------------------
|NEW OBJECTIVE: Eliminate Big Tony|
---------------------------------

Run up the stairs and go right and you will see Tony. If you have the double
Tommy guns, you should be able to continually fire at him so that he cant get
a shot at you. But be careful because there is two or three other gangsters in
the area, so you may want to kill them first. Once Tony is dead, he will drop
the Time Crystal, so make sure to get that. Then, once you have the Time
Crystal, you will be told that the Time Portal is stabalized. A Scourge
Splitter will appear now, but its up to you if you want to kill them. You
don't have to because the Time Portal is just at the bottom of the stairs,
which isn't far at all. Just run down the stairs and you will run into the
Time Portal.

----------------------------------------
|Retrieve the Time Crystal COMPLETE |
|Eliminate Big Tony COMPLETE |
|Escape through the Time Portal COMPLETE|
----------------------------------------

LEVEL COMPLETE

/-----------------------------------------------------------------------------\
| 1895 Notre Dame |
\-----------------------------------------------------------------------------/
1895 NOTRE DAME CATHEDRAL

Night falls on the Ile de la Cite` and another Parisienne maiden screams
within the cold stone walls of Notre Dame.

The rivermen talk of a crazed madman leading a cult of undead followers. Who
is this Jacque de la Morte? What devils does he worship? And what black magic
does he wield?

You must release the damsels in distress from the dark vaults and make your
way through the cathedral to confront Jacque.

But hurry! - the full moon signals another Black Mass and who knows what
demons might be summoned within Our Lady's hallowed halls.

________
_____/ Easy \_____________________________________
| Time/Place: 1895 Notre Dame |
|____________________________________________________|

Weapons Available
-----------------
Temporal Uplink (Starting)
Shotgun (Starting)
Luger Pistol
Luger Pistol (x2)

Objectives
----------
Rescue the maidens
Make your way to the roof to escape Notre Dame
Retrieve the Time Crystal
Eliminate Jacque de la Morte

Quick Walkthrough:
- Run down the hall and kill the zombies.
- Run into the room to your left and activate the switch.
- Run to the sewers and run past the gate in the pipe.
- Activate the switch next to the far gate and continue on and get the armour
that is in this area.
- Run into the next room and run up the wooden stairs and then follow the next
lot.
- Run into the next room and a door will shut behind you.
- Run to the end of the room and kill all the zombies, before continuing to the
next area.
- Run around freeing the two maidens and killing the zombies.
- Run up the stairs and into the next big room.
- Kill all the Undead Priests and get the Time Crystal that is on the alter.
- Run to the room at the back of this area and run up the stairs.
- Pull one of the cords that is up on the second floor and the maiden will
come down from where she was.
- Run back to the huge area and a Hunchback will come. Protect both of them and
when they leave, go to the opposite door to where they go.
- Run up the stairs and up onto the balcony and kill the Portal Daemon.
- Leave this area and you will come to the roof.
- Go to the end, kill Jacque and then run into the Time Portal that is on the
roof.


Full Walkthrough:
When you start, just follow the halls and you will come to a part with two
zombies. Remember that zombies can be killed normally but to save ammo, just
shoot their heads off for a one hit kill. Just past where the last zombie
stood up, there is a doorway to your left, which is where you need to go.
At the very end there is a switch, so pull it and the zombie that was on the
floor will get up, so kill him. Now go back into the last room and go
left and you will be in the sewers.

Jump in the water and go into the tunnel and when you get to the closed gate
at the end, use the switch that is there to open it. Now use the stairs to get
out of the sewer and get the armour that is in the corner. Go through the
doorway and watch out or the zombie that is on your left. Kill him and then go
up the stairs until you come to a room full of shelves and wine. When you go
into the room, the door will shut behind you so that you are locked in. But
don't worry. Go down to the other end of the room and the doorway is boarded
up. But it will blow up and a zombie on fire will come after you. Try not to
catch on fire too because there is nothing to put yourself out with.

Continue going and you will soon come to the first maiden that you have to
free. There is also a few zombies here, which you may want to take out first.
To free the maiden, just go up to her and press X and she will run off. There
is also some more armour in this area but it is locked up. But that's OK
because you can shoot the lock and the door will swing wide open. Keep going
the way you were and you should see the second maiden at the end of the
hallway. Free here and continue and on your right you will see a set of
stairs. Go up them and you will reach the CHECKPOINT.

There is a few zombies in this area so dispose of them and carry on. Go up the
stairs and follow the halls and you will locate the Time Crystal. You will also
come to a huge area, which is the main part of the cathedral. Go forward and
left to where all the chairs are and kill the two zombies that are praying. One
of them also has the Luger Pistol so get that too. Then go up to the Alter and
you can get the Time Crystal.

----------------------------------
|Receive the Time Crystal COMPLETE|
----------------------------------

You will also hear someone call out 'Help Me,' and if you look up you will see
the last maiden that you have to save tied to a rope. Ignore her and go to the
back of the room, where there should be a doorway to a small room. There is
some more armour in here if you need it but keep going up the stairs and at the
bottom there is a zombie with double luger pistols. At the top there is two
ropes hanging and pull either one and you will lower the last maiden. Now go
back down to where the maiden is and you will get a new objective.

--------------------------------------------------------
|NEW OBJECTIVE: Help the hunchback escape with the maiden|
--------------------------------------------------------

All you have to do for this is kill all the zombies that come and eventually
the hunchback will decide to leave. This isn't hard and there won't be too
many zombies coming at you, so to save ammo, just let the Hunchback do all the
shooting because he is also a very good shot. After a while, they will run off,
but don't worry about them and continue going and eventually you will complete
the objective.

---------------------------------------------------
|Rescue the maidens COMPLETE |
|Help the hunchback escape with the maiden COMPLETE|
---------------------------------------------------

The hunchback and maiden will go through the door to the right and the door to
the left is now open, so take that. There is some more armour at the bottom of
the stairs and when you get to the top, you will come to the cross where
Jacque tied up the maiden in the intro cut-scene. Go past this and you will
come to a balcony and get a new objective.

-----------------------------------------
|NEW OBJECTIVE: Fight of the Portal Daemon|
-----------------------------------------

Now this thing is huge but isn't as hard as he looks. Just keep shooting him
with whatever you've got. Also aiming for the head, also helps to lower its
health quicker. Be careful of his electric attack, which fires huge bolts of
electricity at you so continually be on the move. Eventually he will die and
you can persist on.

------------------------------------
|Fight of the Portal Daemon COMPLETE|
------------------------------------

Now go through the door that you haven't been through yet and you will find yet
again, some more armour. Get it if you need it and you will need to open the
door by pressing X in front of it. You will now be outside and there is a lot
of men out here so be careful.

--------------------------------------------------------
|Make your way to the roof to escape Notre Dame COMPLETE|
--------------------------------------------------------

Kill everyone you see and you will also see a few TimeSplitters. At the end of
the balcony, you will see Jacque and have to kill him. A few quick shots and
he will be dead. He shouldn't be to hard, but if you get low on health or ammo,
there is some just before you entered the rooftop, and you should be able to
find some Luger ammo from the Undead Priests you have killed.

---------------------------------------------
|Eliminate Jacque de la Morte COMPLETE |
|NEW OBJECTIVE: Escape through the Time Portal|
---------------------------------------------

Now just go back a little bit along the balcony and you should be able to see
the Time Portal in the Middle of the path. Just run into it and you will pass
the level.

----------------------------------------
|Escape through the Time Portal COMPLETE|
----------------------------------------

LEVEL COMPLETE


________
_____/ Normal \_____________________________________
| Time/Place: 1895 Notre Dame |
|____________________________________________________|

Weapons Available
-----------------
Temporal Uplink (Starting)
Shotgun (Starting)
Luger Pistol
Luger Pistol (x2)

Objectives
----------
Rescue the maidens
Make your way to the roof to escape Notre Dame
Retrieve the Time Crystal
Eliminate Jacque de la Morte

When you start, follow the halls until you come to a room with three zombies
on the floor. When they get up, kill them. The easiest and quickest way to kill
them is to aim for their head and shoot this off. This not only saves time
and ammo, but acts as a one-hit-kill. Now look for a door on the left side
of the room, near the end. Go through it and run to the back of this room. The
two zombies that were on the floor will get up so kill them. Be careful though
because one of them will shoot green balls of acid at you. There is also a
switch at the in this room, which you need to activate. Now leave this room
and when you are back in the big area, go through the door on your left and
you will be in a sewer area. Kill the two zombies that are here and fall into
the sewer pipe and run to the end.

There will be a switch on the left side, right in front of a door and once you
activate it, the door will open. Go up the stairs, get the armour and then
kill the zombie that appears. Go through the door on your left and be careful
because a zombie will appear underneath the stairs, right next to the door. Pull
back and wait for the zombie to come so that you can get a clear shot at it.
Now go up the wooden stairs and halfway up a zombie will appear. Kill him and
then continue up the winding stairwell. At the top, go through the gate and
grab the shotgun ammo. The gate will shut behind you, but don't worry. Run to
the end of the room and quickly get back. The wood covering the doorway will
blow up and some zombies on fire will come out. Run back to the start of the
room and kill all the zombies as they come. Be careful here not to catch on
fire because if you do, you will have to restart because you won't be able to
put yourself out.

When all the zombies are dead, go through the door, where the explosion was
and in the next room, you should be able to see someone tied up on the
opposite wall. Run into the room and two zombies will come after you. Kill
both of them and then go up to the woman and free her, by pressing the


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