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Arcanum: Of Steamworks & Magick Obscura cheats / Arcanum: Of Steamworks & Magick Obscura hints / Arcanum: Of Steamworks & Magick Obscura faqs / Arcanum: Of Steamworks & Magick Obscura solutions



Arcanum: Of Steamworks & Magick Obscura hints

Tips For Fighters
A fighter type character's main advantage is
their versatility. Unlike mages, thieves and
technologists, who have to be rather specialized
in their area of expertise, fighters can go
either way. The only stats really important to a
fighter are Strength and Dexterity. The only
really essential skills are Dodge and Melee...and
by 20th level or so, if not earlier, both those
stats w
190
ill be 20+, and Melee and Dodge will both
be maxed out. That leaves you somewhere around 30
levels of skill points to distribute among other
abilities and skills.

A fighter is probably best off spending some
points on spells and spell-related stats
(Willpower is good to have for any character).
Having some low-end damage and healing spells at
the beginning of the game (and later o
fd0
n, for that
matter) can easily turn the tides of battle in
your favor.

Still, if you're a fighter, be sure to get your
Strength up to 20, or above. It doubles your
damage bonus...if you're going to be going hand-
to-hand with some of the stuff later in the game,
you're going to need it. 20 Dexterity is nice
too, but it's really not as important. If you do
have it, you'll go first in EVERY battle in the
game if you're playing in turn-based mode (which
you should be).

Don't be overzealous...just because you're an
awesome fighter doesn't mean that some lowly
Ghoul can't score a critical hit on you, and even
if you have master Dodge and a defense of 100+,
many enemies can still easily score hits on you
later in the game. Have a plan before you charge
into battle, in case the worst happens.



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